The same treatement will happens on all sub-projects. The .h files
have to be C++ compatibles and all symbols with an external visibility
have to get the {PROJECT}_DECLSPEC in front of the prototype.
This commit was SVN r11340.
different macros, one for each project. Therefore, now we have OPAL_DECLSPEC,
ORTE_DECLSPEC and OMPI_DECLSPEC. Please use them based on the sub-project.
This commit was SVN r11270.
add object size to opal class
no longer need the size when allocating a new object as this is stored in
the class structure
--- dr changes
Previous rev. maintained state on the communicator used for acking duplicate
fragments, but the communicator may be destroyed prior to successfull
delivery of an ack to the peer. We must therefore maintain this state
globally on a per peer, not a per peer, per communicator basis.
This requires that we use a global rank on the wire and translate this as
appropriate to a local rank within the communicator.
This commit was SVN r9454.
- move files out of toplevel include/ and etc/, moving it into the
sub-projects
- rather than including config headers with <project>/include,
have them as <project>
- require all headers to be included with a project prefix, with
the exception of the config headers ({opal,orte,ompi}_config.h
mpi.h, and mpif.h)
This commit was SVN r8985.
than I want to) on the constructor and destructor loops. Compress the constructors and
destructors array to remove all the useless tests against NULL. Now we use the cache a
little bit more efficient.
Correct a threading problem in the obj_update function. In the threaded case we have to
return the value returned by the ompi_atomic_add function otherwise there are ways
leading to the release of an object twice.
This commit was SVN r8966.
an object has been created. I slightly change this behaviour. Now, during the life time of an object (when
the reference count is > 0) we keep the place where the object was created and just before freeing the object
we set the location where the object get destroyed. So when we try to release an already destroyed object
we have the location where it happens (where the object get destroyed for the first time).
This commit was SVN r6428.