499e4de1e7
This commit was SVN r6321.
461 строка
15 KiB
C
461 строка
15 KiB
C
/*
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* Copyright (c) 2004-2005 The Trustees of Indiana University.
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* All rights reserved.
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* Copyright (c) 2004-2005 The Trustees of the University of Tennessee.
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* All rights reserved.
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* Copyright (c) 2004-2005 High Performance Computing Center Stuttgart,
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* University of Stuttgart. All rights reserved.
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* Copyright (c) 2004-2005 The Regents of the University of California.
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* All rights reserved.
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* $COPYRIGHT$
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*
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* Additional copyrights may follow
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*
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* $HEADER$
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*/
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/**
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* @file:
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*
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* A simple C-language object-oriented system with single inheritance
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* and ownership-based memory management using a retain/release model.
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*
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* A class consists of a struct and singly-instantiated class
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* descriptor. The first element of the struct must be the parent
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* class's struct. The class descriptor must be given a well-known
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* name based upon the class struct name (if the struct is sally_t,
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* the class descriptor should be sally_t_class) and must be
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* statically initialized as discussed below.
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*
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* (a) To define a class
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*
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* In a interface (.h) file, define the class. The first element
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* should always be the parent class, for example
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* @code
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* typedef struct sally_t sally_t;
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* struct sally_t
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* {
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* parent_t parent;
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* void *first_member;
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* ...
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* };
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*
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* OBJ_CLASS_DECLARATION(sally_t);
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* @endcode
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* All classes must have a parent which is also class.
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*
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* In an implementation (.c) file, instantiate a class descriptor for
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* the class like this:
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* @code
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* OBJ_CLASS_INSTANCE(sally_t, parent_t, sally_construct, sally_destruct);
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* @endcode
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* This macro actually expands to
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* @code
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* opal_class_t sally_t_class = {
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* "sally_t",
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* OBJ_CLASS(parent_t), // pointer to parent_t_class
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* sally_construct,
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* sally_destruct,
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* 0, 0, NULL, NULL
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* };
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* @endcode
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* This variable should be declared in the interface (.h) file using
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* the OBJ_CLASS_DECLARATION macro as shown above.
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*
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* sally_construct, and sally_destruct are function pointers to the
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* constructor and destructor for the class and are best defined as
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* static functions in the implementation file. NULL pointers maybe
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* supplied instead.
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*
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* Other class methods may be added to the struct.
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*
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* (b) Class instantiation: dynamic
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*
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* To create a instance of a class (an object) use OBJ_NEW:
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* @code
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* sally_t *sally = OBJ_NEW(sally_t);
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* @endcode
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* which allocates memory of sizeof(sally_t) and runs the class's
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* constructors.
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*
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* Use OBJ_RETAIN, OBJ_RELEASE to do reference-count-based
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* memory management:
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* @code
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* OBJ_RETAIN(sally);
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* OBJ_RELEASE(sally);
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* OBJ_RELEASE(sally);
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* @endcode
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* When the reference count reaches zero, the class's destructor, and
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* those of its parents, are run and the memory is freed.
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*
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* N.B. There is no explicit free/delete method for dynamic objects in
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* this model.
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*
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* (c) Class instantiation: static
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*
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* For an object with static (or stack) allocation, it is only
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* necessary to initialize the memory, which is done using
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* OBJ_CONSTRUCT:
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* @code
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* sally_t sally;
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*
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* OBJ_CONSTRUCT(&sally, sally_t);
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* @endcode
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* The retain/release model is not necessary here, but before the
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* object goes out of scope, OBJ_DESTRUCT should be run to release
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* initialized resources:
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* @code
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* OBJ_DESTRUCT(&sally);
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* @endcode
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*/
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#ifndef OPAL_OBJECT_H
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#define OPAL_OBJECT_H
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#include <assert.h>
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#include <stdlib.h>
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#include "include/sys/atomic.h"
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/*
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* BEGIN_C_DECLS should be used at the beginning of your declarations,
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* so that C++ compilers don't mangle their names. Use END_C_DECLS at
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* the end of C declarations.
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*/
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#undef BEGIN_C_DECLS
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#undef END_C_DECLS
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#if defined(c_plusplus) || defined(__cplusplus)
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# define BEGIN_C_DECLS extern "C" {
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# define END_C_DECLS }
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#else
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#define BEGIN_C_DECLS /* empty */
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#define END_C_DECLS /* empty */
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#endif
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/* typedefs ***********************************************************/
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typedef struct opal_object_t opal_object_t;
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typedef struct opal_class_t opal_class_t;
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typedef void (*opal_construct_t) (opal_object_t *);
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typedef void (*opal_destruct_t) (opal_object_t *);
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/* types **************************************************************/
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/**
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* Class descriptor.
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*
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* There should be a single instance of this descriptor for each class
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* definition.
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*/
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struct opal_class_t {
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const char *cls_name; /**< symbolic name for class */
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opal_class_t *cls_parent; /**< parent class descriptor */
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opal_construct_t cls_construct; /**< class constructor */
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opal_destruct_t cls_destruct; /**< class destructor */
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int cls_initialized; /**< is class initialized */
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int cls_depth; /**< depth of class hierarchy tree */
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opal_construct_t *cls_construct_array;
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/**< array of parent class constructors */
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opal_destruct_t *cls_destruct_array;
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/**< array of parent class destructors */
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};
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/**
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* Base object.
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*
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* This is special and does not follow the pattern for other classes.
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*/
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struct opal_object_t {
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opal_class_t *obj_class; /**< class descriptor */
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volatile int obj_reference_count; /**< reference count */
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#if OMPI_ENABLE_DEBUG
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const char* cls_init_file_name; /**< In debug mode store the file where the object get contructed */
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int cls_init_lineno; /**< In debug mode store the line number where the object get contructed */
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#endif /* OMPI_ENABLE_DEBUG */
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};
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/* macros ************************************************************/
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/**
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* Return a pointer to the class descriptor associated with a
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* class type.
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*
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* @param NAME Name of class
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* @return Pointer to class descriptor
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*/
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#define OBJ_CLASS(NAME) (&(NAME ## _class))
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/**
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* Static initializer for a class descriptor
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*
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* @param NAME Name of class
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* @param PARENT Name of parent class
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* @param CONSTRUCTOR Pointer to constructor
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* @param DESTRUCTOR Pointer to destructor
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*
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* Put this in NAME.c
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*/
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#define OBJ_CLASS_INSTANCE(NAME, PARENT, CONSTRUCTOR, DESTRUCTOR) \
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opal_class_t NAME ## _class = { \
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# NAME, \
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OBJ_CLASS(PARENT), \
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(opal_construct_t) CONSTRUCTOR, \
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(opal_destruct_t) DESTRUCTOR, \
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0, 0, NULL, NULL \
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}
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/**
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* Declaration for class descriptor
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*
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* @param NAME Name of class
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*
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* Put this in NAME.h
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*/
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#define OBJ_CLASS_DECLARATION(NAME) \
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extern opal_class_t NAME ## _class
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/**
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* Create an object: dynamically allocate storage and run the class
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* constructor.
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*
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* @param type Type (class) of the object
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* @return Pointer to the object
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*/
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static inline opal_object_t *opal_obj_new(size_t size, opal_class_t * cls);
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#if OMPI_ENABLE_DEBUG
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static inline opal_object_t *opal_obj_new_debug(size_t obj_size, opal_class_t* type, const char* file, int line)
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{
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opal_object_t* object = opal_obj_new(obj_size, type);
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object->cls_init_file_name = file;
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object->cls_init_lineno = line;
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return object;
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}
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#define OBJ_NEW(type) \
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((type *)opal_obj_new_debug(sizeof(type), OBJ_CLASS(type), __FILE__, __LINE__))
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#else
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#define OBJ_NEW(type) \
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((type *) opal_obj_new(sizeof(type), OBJ_CLASS(type)))
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#endif /* OMPI_ENABLE_DEBUG */
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/**
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* Retain an object (by incrementing its reference count)
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*
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* @param object Pointer to the object
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*/
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#define OBJ_RETAIN(object) \
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do { \
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assert(NULL != object); \
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assert(NULL != ((opal_object_t *) (object))->obj_class); \
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if (NULL != object) { \
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opal_obj_update((opal_object_t *) (object), 1); \
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} \
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assert(((opal_object_t *) (object))->obj_reference_count >= 0); \
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} while (0)
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/**
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* Release an object (by decrementing its reference count). If the
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* reference count reaches zero, destruct (finalize) the object and
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* free its storage.
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*
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* Note: If the object is freed, then the value of the pointer is set
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* to NULL.
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*
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* @param object Pointer to the object
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*/
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#define OBJ_RELEASE(object) \
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do { \
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assert(NULL != object); \
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assert(NULL != ((opal_object_t *) (object))->obj_class); \
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if (0 == opal_obj_update((opal_object_t *) (object), -1)) { \
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opal_obj_run_destructors((opal_object_t *) (object)); \
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free(object); \
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object = NULL; \
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} \
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} while (0)
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/**
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* Construct (initialize) objects that are not dynamically allocated.
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*
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* @param object Pointer to the object
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* @param type The object type
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*/
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#if OMPI_ENABLE_DEBUG
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#define OBJ_CONSTRUCT(object, type) \
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do { \
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OBJ_CONSTRUCT_INTERNAL((object), OBJ_CLASS(type)); \
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((opal_object_t *)(object))->cls_init_file_name = __FILE__; \
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((opal_object_t *)(object))->cls_init_lineno = __LINE__; \
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} while (0)
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#else
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#define OBJ_CONSTRUCT(object, type) \
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OBJ_CONSTRUCT_INTERNAL(object, OBJ_CLASS(type))
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#endif /* OMPI_ENABLE_DEBUG */
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#define OBJ_CONSTRUCT_INTERNAL(object, type) \
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do { \
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if (0 == (type)->cls_initialized) { \
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opal_class_initialize((type)); \
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} \
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if (NULL != object) { \
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((opal_object_t *) (object))->obj_class = (type); \
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((opal_object_t *) (object))->obj_reference_count = 1; \
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opal_obj_run_constructors((opal_object_t *) (object)); \
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} \
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} while (0)
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/**
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* Destruct (finalize) an object that is not dynamically allocated.
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*
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* @param object Pointer to the object
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*/
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#define OBJ_DESTRUCT(object) \
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do { \
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if (NULL != object) { \
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opal_obj_run_destructors((opal_object_t *) (object)); \
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} \
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} while (0)
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BEGIN_C_DECLS
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OMPI_DECLSPEC OBJ_CLASS_DECLARATION(opal_object_t);
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/* declarations *******************************************************/
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/**
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* Lazy initialization of class descriptor.
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*
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* Specifically cache arrays of function pointers for the constructor
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* and destructor hierarchies for this class.
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*
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* @param class Pointer to class descriptor
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*/
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OMPI_DECLSPEC void opal_class_initialize(opal_class_t *);
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/**
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* Shut down the class system and release all memory
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*
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* This function should be invoked as the ABSOLUTE LAST function to
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* use the class subsystem. It frees all associated memory with ALL
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* classes, rendering all of them inoperable. It is here so that
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* tools like valgrind and purify don't report still-reachable memory
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* upon process termination.
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*/
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OMPI_DECLSPEC int opal_class_finalize(void);
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END_C_DECLS
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/**
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* Run the hierarchy of class constructors for this object, in a
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* parent-first order.
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*
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* Do not use this function directly: use OBJ_CONSTRUCT() instead.
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*
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* WARNING: This implementation relies on a hardwired maximum depth of
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* the inheritance tree!!!
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*
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* Hardwired for fairly shallow inheritance trees
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* @param size Pointer to the object.
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*/
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static inline void opal_obj_run_constructors(opal_object_t * object)
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{
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opal_class_t *cls;
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int i;
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assert(NULL != object);
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assert(NULL != object->obj_class);
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cls = object->obj_class;
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for (i = cls->cls_depth - 1; i >= 0; i--) {
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if (cls->cls_construct_array[i]) {
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(cls->cls_construct_array[i]) (object);
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}
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}
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}
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/**
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* Run the hierarchy of class destructors for this object, in a
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* parent-last order.
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*
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* Do not use this function directly: use OBJ_DESTRUCT() instead.
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*
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* @param size Pointer to the object.
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*/
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static inline void opal_obj_run_destructors(opal_object_t * object)
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{
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opal_class_t *cls;
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int i;
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assert(NULL != object);
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assert(NULL != object->obj_class);
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cls = object->obj_class;
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for (i = 0; i < cls->cls_depth; i++) {
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if (cls->cls_destruct_array[i]) {
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(cls->cls_destruct_array[i]) (object);
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}
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}
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}
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/**
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* Create new object: dynamically allocate storage and run the class
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* constructor.
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*
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* Do not use this function directly: use OBJ_NEW() instead.
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*
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* @param size Size of the object
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* @param cls Pointer to the class descriptor of this object
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* @return Pointer to the object
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*/
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static inline opal_object_t *opal_obj_new(size_t size, opal_class_t * cls)
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{
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opal_object_t *object;
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assert(size >= sizeof(opal_object_t));
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object = (opal_object_t *) malloc(size);
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if (0 == cls->cls_initialized) {
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opal_class_initialize(cls);
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}
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if (NULL != object) {
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object->obj_class = cls;
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object->obj_reference_count = 1;
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opal_obj_run_constructors(object);
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}
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return object;
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}
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/**
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* Atomically update the object's reference count by some increment.
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*
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* This function should not be used directly: it is called via the
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* macros OBJ_RETAIN and OBJ_RELEASE
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*
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* @param object Pointer to the object
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* @param inc Increment by which to update reference count
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* @return New value of the reference count
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*/
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static inline int opal_obj_update(opal_object_t *object, int inc)
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{
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#if OMPI_HAVE_THREAD_SUPPORT
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ompi_atomic_add(&(object->obj_reference_count), inc );
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#else
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object->obj_reference_count += inc;
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#endif
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return object->obj_reference_count;
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}
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/**********************************************************************/
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#endif /* OPAL_OBJECT_H */
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