require ("png"); define slsh_main () { variable image_row = [0:255]; variable gray_img = UChar_Type[32,256]; variable i; _for i (0, 31, 1) gray_img[i,*] = image_row; variable cmaps = png_get_colormap_names (); variable n = length (cmaps); variable rgb_image = UInt32_Type [32*n, 256]; _for i (0, n-1, 1) { variable cmap = cmaps[i]; rgb_image[[i*32+[0:31]],*] = png_gray_to_rgb (gray_img, cmap); } png_write ("colormap.png", rgb_image); }