202 строки
7.5 KiB
C
202 строки
7.5 KiB
C
/*
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* Copyright (c) 2009-2012 Niels Provos and Nick Mathewson
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef _EVENT_IOCP_INTERNAL_H
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#define _EVENT_IOCP_INTERNAL_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct event_overlapped;
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struct event_iocp_port;
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struct evbuffer;
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typedef void (*iocp_callback)(struct event_overlapped *, ev_uintptr_t, ev_ssize_t, int success);
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/* This whole file is actually win32 only. We wrap the structures in a win32
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* ifdef so that we can test-compile code that uses these interfaces on
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* non-win32 platforms. */
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#ifdef WIN32
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/**
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Internal use only. Wraps an OVERLAPPED that we're using for libevent
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functionality. Whenever an event_iocp_port gets an event for a given
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OVERLAPPED*, it upcasts the pointer to an event_overlapped, and calls the
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iocp_callback function with the event_overlapped, the iocp key, and the
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number of bytes transferred as arguments.
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*/
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struct event_overlapped {
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OVERLAPPED overlapped;
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iocp_callback cb;
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};
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/* Mingw's headers don't define LPFN_ACCEPTEX. */
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typedef BOOL (WINAPI *AcceptExPtr)(SOCKET, SOCKET, PVOID, DWORD, DWORD, DWORD, LPDWORD, LPOVERLAPPED);
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typedef BOOL (WINAPI *ConnectExPtr)(SOCKET, const struct sockaddr *, int, PVOID, DWORD, LPDWORD, LPOVERLAPPED);
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typedef void (WINAPI *GetAcceptExSockaddrsPtr)(PVOID, DWORD, DWORD, DWORD, LPSOCKADDR *, LPINT, LPSOCKADDR *, LPINT);
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/** Internal use only. Holds pointers to functions that only some versions of
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Windows provide.
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*/
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struct win32_extension_fns {
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AcceptExPtr AcceptEx;
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ConnectExPtr ConnectEx;
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GetAcceptExSockaddrsPtr GetAcceptExSockaddrs;
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};
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/**
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Internal use only. Stores a Windows IO Completion port, along with
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related data.
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*/
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struct event_iocp_port {
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/** The port itself */
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HANDLE port;
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/* A lock to cover internal structures. */
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CRITICAL_SECTION lock;
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/** Number of threads ever open on the port. */
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short n_threads;
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/** True iff we're shutting down all the threads on this port */
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short shutdown;
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/** How often the threads on this port check for shutdown and other
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* conditions */
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long ms;
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/* The threads that are waiting for events. */
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HANDLE *threads;
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/** Number of threads currently open on this port. */
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short n_live_threads;
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/** A semaphore to signal when we are done shutting down. */
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HANDLE *shutdownSemaphore;
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};
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const struct win32_extension_fns *event_get_win32_extension_fns(void);
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#else
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/* Dummy definition so we can test-compile more things on unix. */
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struct event_overlapped {
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iocp_callback cb;
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};
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#endif
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/** Initialize the fields in an event_overlapped.
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@param overlapped The struct event_overlapped to initialize
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@param cb The callback that should be invoked once the IO operation has
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finished.
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*/
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void event_overlapped_init(struct event_overlapped *, iocp_callback cb);
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/** Allocate and return a new evbuffer that supports overlapped IO on a given
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socket. The socket must be associated with an IO completion port using
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event_iocp_port_associate.
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*/
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struct evbuffer *evbuffer_overlapped_new(evutil_socket_t fd);
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/** XXXX Document (nickm) */
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evutil_socket_t _evbuffer_overlapped_get_fd(struct evbuffer *buf);
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void _evbuffer_overlapped_set_fd(struct evbuffer *buf, evutil_socket_t fd);
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/** Start reading data onto the end of an overlapped evbuffer.
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An evbuffer can only have one read pending at a time. While the read
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is in progress, no other data may be added to the end of the buffer.
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The buffer must be created with event_overlapped_init().
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evbuffer_commit_read() must be called in the completion callback.
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@param buf The buffer to read onto
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@param n The number of bytes to try to read.
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@param ol Overlapped object with associated completion callback.
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@return 0 on success, -1 on error.
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*/
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int evbuffer_launch_read(struct evbuffer *buf, size_t n, struct event_overlapped *ol);
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/** Start writing data from the start of an evbuffer.
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An evbuffer can only have one write pending at a time. While the write is
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in progress, no other data may be removed from the front of the buffer.
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The buffer must be created with event_overlapped_init().
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evbuffer_commit_write() must be called in the completion callback.
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@param buf The buffer to read onto
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@param n The number of bytes to try to read.
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@param ol Overlapped object with associated completion callback.
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@return 0 on success, -1 on error.
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*/
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int evbuffer_launch_write(struct evbuffer *buf, ev_ssize_t n, struct event_overlapped *ol);
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/** XXX document */
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void evbuffer_commit_read(struct evbuffer *, ev_ssize_t);
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void evbuffer_commit_write(struct evbuffer *, ev_ssize_t);
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/** Create an IOCP, and launch its worker threads. Internal use only.
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This interface is unstable, and will change.
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*/
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struct event_iocp_port *event_iocp_port_launch(int n_cpus);
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/** Associate a file descriptor with an iocp, such that overlapped IO on the
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fd will happen on one of the iocp's worker threads.
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*/
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int event_iocp_port_associate(struct event_iocp_port *port, evutil_socket_t fd,
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ev_uintptr_t key);
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/** Tell all threads serving an iocp to stop. Wait for up to waitMsec for all
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the threads to finish whatever they're doing. If waitMsec is -1, wait
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as long as required. If all the threads are done, free the port and return
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0. Otherwise, return -1. If you get a -1 return value, it is safe to call
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this function again.
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*/
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int event_iocp_shutdown(struct event_iocp_port *port, long waitMsec);
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/* FIXME document. */
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int event_iocp_activate_overlapped(struct event_iocp_port *port,
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struct event_overlapped *o,
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ev_uintptr_t key, ev_uint32_t n_bytes);
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struct event_base;
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/* FIXME document. */
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struct event_iocp_port *event_base_get_iocp(struct event_base *base);
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/* FIXME document. */
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int event_base_start_iocp(struct event_base *base, int n_cpus);
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void event_base_stop_iocp(struct event_base *base);
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/* FIXME document. */
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struct bufferevent *bufferevent_async_new(struct event_base *base,
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evutil_socket_t fd, int options);
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/* FIXME document. */
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void bufferevent_async_set_connected(struct bufferevent *bev);
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int bufferevent_async_can_connect(struct bufferevent *bev);
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int bufferevent_async_connect(struct bufferevent *bev, evutil_socket_t fd,
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const struct sockaddr *sa, int socklen);
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#ifdef __cplusplus
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}
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#endif
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#endif
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