700 строки
17 KiB
C
700 строки
17 KiB
C
/*
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* Copyright (c) 2007-2012 Niels Provos and Nick Mathewson
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* Copyright (c) 2002-2006 Niels Provos <provos@citi.umich.edu>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <sys/types.h>
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#include "event2/event-config.h"
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#ifdef _EVENT_HAVE_SYS_TIME_H
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#include <sys/time.h>
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#endif
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#include <errno.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#ifdef _EVENT_HAVE_STDARG_H
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#include <stdarg.h>
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#endif
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#ifdef _EVENT_HAVE_UNISTD_H
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#include <unistd.h>
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#endif
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#ifdef WIN32
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#include <winsock2.h>
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#include <ws2tcpip.h>
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#endif
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#ifdef _EVENT_HAVE_SYS_SOCKET_H
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#include <sys/socket.h>
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#endif
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#ifdef _EVENT_HAVE_NETINET_IN_H
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#include <netinet/in.h>
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#endif
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#ifdef _EVENT_HAVE_NETINET_IN6_H
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#include <netinet/in6.h>
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#endif
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#include "event2/util.h"
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#include "event2/bufferevent.h"
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#include "event2/buffer.h"
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#include "event2/bufferevent_struct.h"
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#include "event2/bufferevent_compat.h"
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#include "event2/event.h"
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#include "log-internal.h"
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#include "mm-internal.h"
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#include "bufferevent-internal.h"
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#include "util-internal.h"
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#ifdef WIN32
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#include "iocp-internal.h"
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#endif
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/* prototypes */
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static int be_socket_enable(struct bufferevent *, short);
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static int be_socket_disable(struct bufferevent *, short);
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static void be_socket_destruct(struct bufferevent *);
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static int be_socket_adj_timeouts(struct bufferevent *);
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static int be_socket_flush(struct bufferevent *, short, enum bufferevent_flush_mode);
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static int be_socket_ctrl(struct bufferevent *, enum bufferevent_ctrl_op, union bufferevent_ctrl_data *);
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static void be_socket_setfd(struct bufferevent *, evutil_socket_t);
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const struct bufferevent_ops bufferevent_ops_socket = {
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"socket",
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evutil_offsetof(struct bufferevent_private, bev),
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be_socket_enable,
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be_socket_disable,
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be_socket_destruct,
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be_socket_adj_timeouts,
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be_socket_flush,
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be_socket_ctrl,
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};
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#define be_socket_add(ev, t) \
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_bufferevent_add_event((ev), (t))
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static void
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bufferevent_socket_outbuf_cb(struct evbuffer *buf,
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const struct evbuffer_cb_info *cbinfo,
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void *arg)
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{
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struct bufferevent *bufev = arg;
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struct bufferevent_private *bufev_p =
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EVUTIL_UPCAST(bufev, struct bufferevent_private, bev);
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if (cbinfo->n_added &&
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(bufev->enabled & EV_WRITE) &&
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!event_pending(&bufev->ev_write, EV_WRITE, NULL) &&
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!bufev_p->write_suspended) {
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/* Somebody added data to the buffer, and we would like to
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* write, and we were not writing. So, start writing. */
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if (be_socket_add(&bufev->ev_write, &bufev->timeout_write) == -1) {
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/* Should we log this? */
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}
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}
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}
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static void
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bufferevent_readcb(evutil_socket_t fd, short event, void *arg)
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{
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struct bufferevent *bufev = arg;
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struct bufferevent_private *bufev_p =
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EVUTIL_UPCAST(bufev, struct bufferevent_private, bev);
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struct evbuffer *input;
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int res = 0;
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short what = BEV_EVENT_READING;
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ev_ssize_t howmuch = -1, readmax=-1;
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_bufferevent_incref_and_lock(bufev);
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if (event == EV_TIMEOUT) {
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/* Note that we only check for event==EV_TIMEOUT. If
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* event==EV_TIMEOUT|EV_READ, we can safely ignore the
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* timeout, since a read has occurred */
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what |= BEV_EVENT_TIMEOUT;
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goto error;
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}
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input = bufev->input;
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/*
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* If we have a high watermark configured then we don't want to
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* read more data than would make us reach the watermark.
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*/
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if (bufev->wm_read.high != 0) {
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howmuch = bufev->wm_read.high - evbuffer_get_length(input);
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/* we somehow lowered the watermark, stop reading */
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if (howmuch <= 0) {
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bufferevent_wm_suspend_read(bufev);
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goto done;
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}
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}
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readmax = _bufferevent_get_read_max(bufev_p);
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if (howmuch < 0 || howmuch > readmax) /* The use of -1 for "unlimited"
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* uglifies this code. XXXX */
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howmuch = readmax;
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if (bufev_p->read_suspended)
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goto done;
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evbuffer_unfreeze(input, 0);
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res = evbuffer_read(input, fd, (int)howmuch); /* XXXX evbuffer_read would do better to take and return ev_ssize_t */
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evbuffer_freeze(input, 0);
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if (res == -1) {
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int err = evutil_socket_geterror(fd);
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if (EVUTIL_ERR_RW_RETRIABLE(err))
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goto reschedule;
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/* error case */
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what |= BEV_EVENT_ERROR;
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} else if (res == 0) {
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/* eof case */
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what |= BEV_EVENT_EOF;
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}
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if (res <= 0)
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goto error;
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_bufferevent_decrement_read_buckets(bufev_p, res);
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/* Invoke the user callback - must always be called last */
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if (evbuffer_get_length(input) >= bufev->wm_read.low)
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_bufferevent_run_readcb(bufev);
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goto done;
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reschedule:
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goto done;
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error:
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bufferevent_disable(bufev, EV_READ);
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_bufferevent_run_eventcb(bufev, what);
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done:
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_bufferevent_decref_and_unlock(bufev);
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}
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static void
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bufferevent_writecb(evutil_socket_t fd, short event, void *arg)
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{
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struct bufferevent *bufev = arg;
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struct bufferevent_private *bufev_p =
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EVUTIL_UPCAST(bufev, struct bufferevent_private, bev);
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int res = 0;
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short what = BEV_EVENT_WRITING;
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int connected = 0;
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ev_ssize_t atmost = -1;
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_bufferevent_incref_and_lock(bufev);
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if (event == EV_TIMEOUT) {
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/* Note that we only check for event==EV_TIMEOUT. If
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* event==EV_TIMEOUT|EV_WRITE, we can safely ignore the
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* timeout, since a read has occurred */
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what |= BEV_EVENT_TIMEOUT;
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goto error;
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}
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if (bufev_p->connecting) {
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int c = evutil_socket_finished_connecting(fd);
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/* we need to fake the error if the connection was refused
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* immediately - usually connection to localhost on BSD */
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if (bufev_p->connection_refused) {
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bufev_p->connection_refused = 0;
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c = -1;
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}
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if (c == 0)
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goto done;
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bufev_p->connecting = 0;
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if (c < 0) {
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event_del(&bufev->ev_write);
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event_del(&bufev->ev_read);
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_bufferevent_run_eventcb(bufev, BEV_EVENT_ERROR);
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goto done;
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} else {
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connected = 1;
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#ifdef WIN32
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if (BEV_IS_ASYNC(bufev)) {
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event_del(&bufev->ev_write);
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bufferevent_async_set_connected(bufev);
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_bufferevent_run_eventcb(bufev,
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BEV_EVENT_CONNECTED);
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goto done;
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}
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#endif
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_bufferevent_run_eventcb(bufev,
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BEV_EVENT_CONNECTED);
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if (!(bufev->enabled & EV_WRITE) ||
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bufev_p->write_suspended) {
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event_del(&bufev->ev_write);
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goto done;
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}
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}
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}
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atmost = _bufferevent_get_write_max(bufev_p);
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if (bufev_p->write_suspended)
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goto done;
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if (evbuffer_get_length(bufev->output)) {
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evbuffer_unfreeze(bufev->output, 1);
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res = evbuffer_write_atmost(bufev->output, fd, atmost);
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evbuffer_freeze(bufev->output, 1);
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if (res == -1) {
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int err = evutil_socket_geterror(fd);
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if (EVUTIL_ERR_RW_RETRIABLE(err))
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goto reschedule;
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what |= BEV_EVENT_ERROR;
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} else if (res == 0) {
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/* eof case
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XXXX Actually, a 0 on write doesn't indicate
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an EOF. An ECONNRESET might be more typical.
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*/
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what |= BEV_EVENT_EOF;
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}
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if (res <= 0)
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goto error;
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_bufferevent_decrement_write_buckets(bufev_p, res);
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}
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if (evbuffer_get_length(bufev->output) == 0) {
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event_del(&bufev->ev_write);
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}
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/*
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* Invoke the user callback if our buffer is drained or below the
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* low watermark.
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*/
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if ((res || !connected) &&
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evbuffer_get_length(bufev->output) <= bufev->wm_write.low) {
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_bufferevent_run_writecb(bufev);
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}
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goto done;
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reschedule:
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if (evbuffer_get_length(bufev->output) == 0) {
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event_del(&bufev->ev_write);
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}
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goto done;
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error:
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bufferevent_disable(bufev, EV_WRITE);
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_bufferevent_run_eventcb(bufev, what);
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done:
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_bufferevent_decref_and_unlock(bufev);
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}
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struct bufferevent *
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bufferevent_socket_new(struct event_base *base, evutil_socket_t fd,
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int options)
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{
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struct bufferevent_private *bufev_p;
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struct bufferevent *bufev;
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#ifdef WIN32
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if (base && event_base_get_iocp(base))
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return bufferevent_async_new(base, fd, options);
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#endif
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if ((bufev_p = mm_calloc(1, sizeof(struct bufferevent_private)))== NULL)
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return NULL;
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if (bufferevent_init_common(bufev_p, base, &bufferevent_ops_socket,
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options) < 0) {
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mm_free(bufev_p);
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return NULL;
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}
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bufev = &bufev_p->bev;
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evbuffer_set_flags(bufev->output, EVBUFFER_FLAG_DRAINS_TO_FD);
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event_assign(&bufev->ev_read, bufev->ev_base, fd,
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EV_READ|EV_PERSIST, bufferevent_readcb, bufev);
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event_assign(&bufev->ev_write, bufev->ev_base, fd,
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EV_WRITE|EV_PERSIST, bufferevent_writecb, bufev);
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evbuffer_add_cb(bufev->output, bufferevent_socket_outbuf_cb, bufev);
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evbuffer_freeze(bufev->input, 0);
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evbuffer_freeze(bufev->output, 1);
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return bufev;
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}
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int
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bufferevent_socket_connect(struct bufferevent *bev,
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struct sockaddr *sa, int socklen)
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{
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struct bufferevent_private *bufev_p =
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EVUTIL_UPCAST(bev, struct bufferevent_private, bev);
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evutil_socket_t fd;
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int r = 0;
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int result=-1;
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int ownfd = 0;
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_bufferevent_incref_and_lock(bev);
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if (!bufev_p)
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goto done;
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fd = bufferevent_getfd(bev);
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if (fd < 0) {
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if (!sa)
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goto done;
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fd = socket(sa->sa_family, SOCK_STREAM, 0);
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if (fd < 0)
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goto done;
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if (evutil_make_socket_nonblocking(fd)<0)
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goto done;
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ownfd = 1;
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}
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if (sa) {
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#ifdef WIN32
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if (bufferevent_async_can_connect(bev)) {
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bufferevent_setfd(bev, fd);
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r = bufferevent_async_connect(bev, fd, sa, socklen);
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if (r < 0)
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goto freesock;
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bufev_p->connecting = 1;
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result = 0;
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goto done;
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} else
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#endif
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r = evutil_socket_connect(&fd, sa, socklen);
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if (r < 0)
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goto freesock;
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}
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#ifdef WIN32
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/* ConnectEx() isn't always around, even when IOCP is enabled.
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* Here, we borrow the socket object's write handler to fall back
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* on a non-blocking connect() when ConnectEx() is unavailable. */
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if (BEV_IS_ASYNC(bev)) {
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event_assign(&bev->ev_write, bev->ev_base, fd,
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EV_WRITE|EV_PERSIST, bufferevent_writecb, bev);
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}
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#endif
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bufferevent_setfd(bev, fd);
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if (r == 0) {
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if (! be_socket_enable(bev, EV_WRITE)) {
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bufev_p->connecting = 1;
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result = 0;
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goto done;
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}
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} else if (r == 1) {
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/* The connect succeeded already. How very BSD of it. */
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result = 0;
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bufev_p->connecting = 1;
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event_active(&bev->ev_write, EV_WRITE, 1);
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} else {
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/* The connect failed already. How very BSD of it. */
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bufev_p->connection_refused = 1;
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bufev_p->connecting = 1;
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result = 0;
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event_active(&bev->ev_write, EV_WRITE, 1);
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}
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goto done;
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freesock:
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_bufferevent_run_eventcb(bev, BEV_EVENT_ERROR);
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if (ownfd)
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evutil_closesocket(fd);
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/* do something about the error? */
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done:
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_bufferevent_decref_and_unlock(bev);
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return result;
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}
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static void
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bufferevent_connect_getaddrinfo_cb(int result, struct evutil_addrinfo *ai,
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void *arg)
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{
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struct bufferevent *bev = arg;
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struct bufferevent_private *bev_p =
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EVUTIL_UPCAST(bev, struct bufferevent_private, bev);
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int r;
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BEV_LOCK(bev);
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bufferevent_unsuspend_write(bev, BEV_SUSPEND_LOOKUP);
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bufferevent_unsuspend_read(bev, BEV_SUSPEND_LOOKUP);
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if (result != 0) {
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bev_p->dns_error = result;
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_bufferevent_run_eventcb(bev, BEV_EVENT_ERROR);
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_bufferevent_decref_and_unlock(bev);
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if (ai)
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evutil_freeaddrinfo(ai);
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return;
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}
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/* XXX use the other addrinfos? */
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/* XXX use this return value */
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r = bufferevent_socket_connect(bev, ai->ai_addr, (int)ai->ai_addrlen);
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(void)r;
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_bufferevent_decref_and_unlock(bev);
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evutil_freeaddrinfo(ai);
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}
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|
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int
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bufferevent_socket_connect_hostname(struct bufferevent *bev,
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struct evdns_base *evdns_base, int family, const char *hostname, int port)
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{
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char portbuf[10];
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struct evutil_addrinfo hint;
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int err;
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struct bufferevent_private *bev_p =
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EVUTIL_UPCAST(bev, struct bufferevent_private, bev);
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if (family != AF_INET && family != AF_INET6 && family != AF_UNSPEC)
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return -1;
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if (port < 1 || port > 65535)
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return -1;
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|
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BEV_LOCK(bev);
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bev_p->dns_error = 0;
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BEV_UNLOCK(bev);
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evutil_snprintf(portbuf, sizeof(portbuf), "%d", port);
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memset(&hint, 0, sizeof(hint));
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hint.ai_family = family;
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hint.ai_protocol = IPPROTO_TCP;
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hint.ai_socktype = SOCK_STREAM;
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|
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bufferevent_suspend_write(bev, BEV_SUSPEND_LOOKUP);
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bufferevent_suspend_read(bev, BEV_SUSPEND_LOOKUP);
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|
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bufferevent_incref(bev);
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err = evutil_getaddrinfo_async(evdns_base, hostname, portbuf,
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&hint, bufferevent_connect_getaddrinfo_cb, bev);
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|
|
if (err == 0) {
|
|
return 0;
|
|
} else {
|
|
bufferevent_unsuspend_write(bev, BEV_SUSPEND_LOOKUP);
|
|
bufferevent_unsuspend_read(bev, BEV_SUSPEND_LOOKUP);
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
int
|
|
bufferevent_socket_get_dns_error(struct bufferevent *bev)
|
|
{
|
|
int rv;
|
|
struct bufferevent_private *bev_p =
|
|
EVUTIL_UPCAST(bev, struct bufferevent_private, bev);
|
|
|
|
BEV_LOCK(bev);
|
|
rv = bev_p->dns_error;
|
|
BEV_UNLOCK(bev);
|
|
|
|
return rv;
|
|
}
|
|
|
|
/*
|
|
* Create a new buffered event object.
|
|
*
|
|
* The read callback is invoked whenever we read new data.
|
|
* The write callback is invoked whenever the output buffer is drained.
|
|
* The error callback is invoked on a write/read error or on EOF.
|
|
*
|
|
* Both read and write callbacks maybe NULL. The error callback is not
|
|
* allowed to be NULL and have to be provided always.
|
|
*/
|
|
|
|
struct bufferevent *
|
|
bufferevent_new(evutil_socket_t fd,
|
|
bufferevent_data_cb readcb, bufferevent_data_cb writecb,
|
|
bufferevent_event_cb eventcb, void *cbarg)
|
|
{
|
|
struct bufferevent *bufev;
|
|
|
|
if (!(bufev = bufferevent_socket_new(NULL, fd, 0)))
|
|
return NULL;
|
|
|
|
bufferevent_setcb(bufev, readcb, writecb, eventcb, cbarg);
|
|
|
|
return bufev;
|
|
}
|
|
|
|
|
|
static int
|
|
be_socket_enable(struct bufferevent *bufev, short event)
|
|
{
|
|
if (event & EV_READ) {
|
|
if (be_socket_add(&bufev->ev_read,&bufev->timeout_read) == -1)
|
|
return -1;
|
|
}
|
|
if (event & EV_WRITE) {
|
|
if (be_socket_add(&bufev->ev_write,&bufev->timeout_write) == -1)
|
|
return -1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static int
|
|
be_socket_disable(struct bufferevent *bufev, short event)
|
|
{
|
|
struct bufferevent_private *bufev_p =
|
|
EVUTIL_UPCAST(bufev, struct bufferevent_private, bev);
|
|
if (event & EV_READ) {
|
|
if (event_del(&bufev->ev_read) == -1)
|
|
return -1;
|
|
}
|
|
/* Don't actually disable the write if we are trying to connect. */
|
|
if ((event & EV_WRITE) && ! bufev_p->connecting) {
|
|
if (event_del(&bufev->ev_write) == -1)
|
|
return -1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static void
|
|
be_socket_destruct(struct bufferevent *bufev)
|
|
{
|
|
struct bufferevent_private *bufev_p =
|
|
EVUTIL_UPCAST(bufev, struct bufferevent_private, bev);
|
|
evutil_socket_t fd;
|
|
EVUTIL_ASSERT(bufev->be_ops == &bufferevent_ops_socket);
|
|
|
|
fd = event_get_fd(&bufev->ev_read);
|
|
|
|
event_del(&bufev->ev_read);
|
|
event_del(&bufev->ev_write);
|
|
|
|
if ((bufev_p->options & BEV_OPT_CLOSE_ON_FREE) && fd >= 0)
|
|
EVUTIL_CLOSESOCKET(fd);
|
|
}
|
|
|
|
static int
|
|
be_socket_adj_timeouts(struct bufferevent *bufev)
|
|
{
|
|
int r = 0;
|
|
if (event_pending(&bufev->ev_read, EV_READ, NULL))
|
|
if (be_socket_add(&bufev->ev_read, &bufev->timeout_read) < 0)
|
|
r = -1;
|
|
if (event_pending(&bufev->ev_write, EV_WRITE, NULL)) {
|
|
if (be_socket_add(&bufev->ev_write, &bufev->timeout_write) < 0)
|
|
r = -1;
|
|
}
|
|
return r;
|
|
}
|
|
|
|
static int
|
|
be_socket_flush(struct bufferevent *bev, short iotype,
|
|
enum bufferevent_flush_mode mode)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
|
|
static void
|
|
be_socket_setfd(struct bufferevent *bufev, evutil_socket_t fd)
|
|
{
|
|
BEV_LOCK(bufev);
|
|
EVUTIL_ASSERT(bufev->be_ops == &bufferevent_ops_socket);
|
|
|
|
event_del(&bufev->ev_read);
|
|
event_del(&bufev->ev_write);
|
|
|
|
event_assign(&bufev->ev_read, bufev->ev_base, fd,
|
|
EV_READ|EV_PERSIST, bufferevent_readcb, bufev);
|
|
event_assign(&bufev->ev_write, bufev->ev_base, fd,
|
|
EV_WRITE|EV_PERSIST, bufferevent_writecb, bufev);
|
|
|
|
if (fd >= 0)
|
|
bufferevent_enable(bufev, bufev->enabled);
|
|
|
|
BEV_UNLOCK(bufev);
|
|
}
|
|
|
|
/* XXXX Should non-socket bufferevents support this? */
|
|
int
|
|
bufferevent_priority_set(struct bufferevent *bufev, int priority)
|
|
{
|
|
int r = -1;
|
|
|
|
BEV_LOCK(bufev);
|
|
if (bufev->be_ops != &bufferevent_ops_socket)
|
|
goto done;
|
|
|
|
if (event_priority_set(&bufev->ev_read, priority) == -1)
|
|
goto done;
|
|
if (event_priority_set(&bufev->ev_write, priority) == -1)
|
|
goto done;
|
|
|
|
r = 0;
|
|
done:
|
|
BEV_UNLOCK(bufev);
|
|
return r;
|
|
}
|
|
|
|
/* XXXX Should non-socket bufferevents support this? */
|
|
int
|
|
bufferevent_base_set(struct event_base *base, struct bufferevent *bufev)
|
|
{
|
|
int res = -1;
|
|
|
|
BEV_LOCK(bufev);
|
|
if (bufev->be_ops != &bufferevent_ops_socket)
|
|
goto done;
|
|
|
|
bufev->ev_base = base;
|
|
|
|
res = event_base_set(base, &bufev->ev_read);
|
|
if (res == -1)
|
|
goto done;
|
|
|
|
res = event_base_set(base, &bufev->ev_write);
|
|
done:
|
|
BEV_UNLOCK(bufev);
|
|
return res;
|
|
}
|
|
|
|
static int
|
|
be_socket_ctrl(struct bufferevent *bev, enum bufferevent_ctrl_op op,
|
|
union bufferevent_ctrl_data *data)
|
|
{
|
|
switch (op) {
|
|
case BEV_CTRL_SET_FD:
|
|
be_socket_setfd(bev, data->fd);
|
|
return 0;
|
|
case BEV_CTRL_GET_FD:
|
|
data->fd = event_get_fd(&bev->ev_read);
|
|
return 0;
|
|
case BEV_CTRL_GET_UNDERLYING:
|
|
case BEV_CTRL_CANCEL_ALL:
|
|
default:
|
|
return -1;
|
|
}
|
|
}
|