* Remove the connect() timeout code, as it had some nasty race conditions
when connections were established as the trigger was firing. A better
solution has been found for the cluster where this was needed, so just
removing it was easiest.
* When a fatal error (too many connection failures) occurs, set an error
on messages in the queue even if there isn't an active message. The
first message to any peer will be queued without being active (and
so will all subsequent messages until the connection is established),
and the orteds will hang until that first message completes. So if
an orted can never contact it's peer, it will never exit and just sit
waiting for that message to complete.
* Cover an interesting RST condition in the connect code. A connection
can complete the three-way handshake, the connector can even send
some data, but the server side will drop the connection because it
can't move it from the half-connected to fully-connected state because
of space shortage in the listen backlog queue. This causes a RST to
be received first time that recv() is called, which will be when waiting
for the remote side of the OOB ack. In this case, transition the
connection back into a CLOSED state and try to connect again.
* Add levels of debugging, rather than all or nothing, each building on
the previous level. 0 (default) is hard errors. 1 is connection
error debugging info. 2 is all connection info. 3 is more state
info. 4 includes all message info.
* Add some hopefully useful comments
This commit was SVN r14261.