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openmpi/opal/class/opal_object.h
Brian Barrett 6ef938de3f * Per the Developer's meeting today, restructure the threading in Open MPI a bit
more:
  - Remove OPAL_ENABLE_MULTI_THREADS, since it didn't really do anything
    correctly.  Opal always has threads enabled at this point.
  - Remove OMPI_ENABLE_PROGRESS_THREADS, since this hasn't worked in
    8 years and it has performance issues we'll never be able to
    overcome.  Note that we have plans for re-adding async progress, using
    a hybrid protocol of async and sync sends.
  - OMPI_ENABLE_THREAD_MULTIPLE now determines whether the thread lock
    macros do the check or not.
  - Condition variables are ALWAYS polling right now, which fixes the thread
    live-lock currently found when THREAD_MULTIPLE is turned on.

This commit was SVN r29891.
2013-12-13 19:40:12 +00:00

499 строки
17 KiB
C

/*
* Copyright (c) 2004-2005 The Trustees of Indiana University and Indiana
* University Research and Technology
* Corporation. All rights reserved.
* Copyright (c) 2004-2007 The University of Tennessee and The University
* of Tennessee Research Foundation. All rights
* reserved.
* Copyright (c) 2004-2006 High Performance Computing Center Stuttgart,
* University of Stuttgart. All rights reserved.
* Copyright (c) 2004-2005 The Regents of the University of California.
* All rights reserved.
* Copyright (c) 2007 Cisco Systems, Inc. All rights reserved.
* $COPYRIGHT$
*
* Additional copyrights may follow
*
* $HEADER$
*/
/**
* @file:
*
* A simple C-language object-oriented system with single inheritance
* and ownership-based memory management using a retain/release model.
*
* A class consists of a struct and singly-instantiated class
* descriptor. The first element of the struct must be the parent
* class's struct. The class descriptor must be given a well-known
* name based upon the class struct name (if the struct is sally_t,
* the class descriptor should be sally_t_class) and must be
* statically initialized as discussed below.
*
* (a) To define a class
*
* In a interface (.h) file, define the class. The first element
* should always be the parent class, for example
* @code
* struct sally_t
* {
* parent_t parent;
* void *first_member;
* ...
* };
* typedef struct sally_t sally_t;
*
* OBJ_CLASS_DECLARATION(sally_t);
* @endcode
* All classes must have a parent which is also class.
*
* In an implementation (.c) file, instantiate a class descriptor for
* the class like this:
* @code
* OBJ_CLASS_INSTANCE(sally_t, parent_t, sally_construct, sally_destruct);
* @endcode
* This macro actually expands to
* @code
* opal_class_t sally_t_class = {
* "sally_t",
* OBJ_CLASS(parent_t), // pointer to parent_t_class
* sally_construct,
* sally_destruct,
* 0, 0, NULL, NULL,
* sizeof ("sally_t")
* };
* @endcode
* This variable should be declared in the interface (.h) file using
* the OBJ_CLASS_DECLARATION macro as shown above.
*
* sally_construct, and sally_destruct are function pointers to the
* constructor and destructor for the class and are best defined as
* static functions in the implementation file. NULL pointers maybe
* supplied instead.
*
* Other class methods may be added to the struct.
*
* (b) Class instantiation: dynamic
*
* To create a instance of a class (an object) use OBJ_NEW:
* @code
* sally_t *sally = OBJ_NEW(sally_t);
* @endcode
* which allocates memory of sizeof(sally_t) and runs the class's
* constructors.
*
* Use OBJ_RETAIN, OBJ_RELEASE to do reference-count-based
* memory management:
* @code
* OBJ_RETAIN(sally);
* OBJ_RELEASE(sally);
* OBJ_RELEASE(sally);
* @endcode
* When the reference count reaches zero, the class's destructor, and
* those of its parents, are run and the memory is freed.
*
* N.B. There is no explicit free/delete method for dynamic objects in
* this model.
*
* (c) Class instantiation: static
*
* For an object with static (or stack) allocation, it is only
* necessary to initialize the memory, which is done using
* OBJ_CONSTRUCT:
* @code
* sally_t sally;
*
* OBJ_CONSTRUCT(&sally, sally_t);
* @endcode
* The retain/release model is not necessary here, but before the
* object goes out of scope, OBJ_DESTRUCT should be run to release
* initialized resources:
* @code
* OBJ_DESTRUCT(&sally);
* @endcode
*/
#ifndef OPAL_OBJECT_H
#define OPAL_OBJECT_H
#include "opal_config.h"
#include <assert.h>
#ifdef HAVE_STDLIB_H
#include <stdlib.h>
#endif /* HAVE_STDLIB_H */
#include "opal/sys/atomic.h"
BEGIN_C_DECLS
#if OPAL_ENABLE_DEBUG
/* Any kind of unique ID should do the job */
#define OPAL_OBJ_MAGIC_ID ((0xdeafbeedULL << 32) + 0xdeafbeedULL)
#endif
/* typedefs ***********************************************************/
typedef struct opal_object_t opal_object_t;
typedef struct opal_class_t opal_class_t;
typedef void (*opal_construct_t) (opal_object_t *);
typedef void (*opal_destruct_t) (opal_object_t *);
/* types **************************************************************/
/**
* Class descriptor.
*
* There should be a single instance of this descriptor for each class
* definition.
*/
struct opal_class_t {
const char *cls_name; /**< symbolic name for class */
opal_class_t *cls_parent; /**< parent class descriptor */
opal_construct_t cls_construct; /**< class constructor */
opal_destruct_t cls_destruct; /**< class destructor */
int cls_initialized; /**< is class initialized */
int cls_depth; /**< depth of class hierarchy tree */
opal_construct_t *cls_construct_array;
/**< array of parent class constructors */
opal_destruct_t *cls_destruct_array;
/**< array of parent class destructors */
size_t cls_sizeof; /**< size of an object instance */
};
/**
* For static initializations of OBJects.
*
* @param NAME Name of the class to initialize
*/
#if OPAL_ENABLE_DEBUG
#define OPAL_OBJ_STATIC_INIT(BASE_CLASS) { OPAL_OBJ_MAGIC_ID, OBJ_CLASS(BASE_CLASS), 1, __FILE__, __LINE__ }
#else
#define OPAL_OBJ_STATIC_INIT(BASE_CLASS) { OBJ_CLASS(BASE_CLASS), 1 }
#endif
/**
* Base object.
*
* This is special and does not follow the pattern for other classes.
*/
struct opal_object_t {
#if OPAL_ENABLE_DEBUG
/** Magic ID -- want this to be the very first item in the
struct's memory */
uint64_t obj_magic_id;
#endif
opal_class_t *obj_class; /**< class descriptor */
volatile int32_t obj_reference_count; /**< reference count */
#if OPAL_ENABLE_DEBUG
const char* cls_init_file_name; /**< In debug mode store the file where the object get contructed */
int cls_init_lineno; /**< In debug mode store the line number where the object get contructed */
#endif /* OPAL_ENABLE_DEBUG */
};
/* macros ************************************************************/
/**
* Return a pointer to the class descriptor associated with a
* class type.
*
* @param NAME Name of class
* @return Pointer to class descriptor
*/
#define OBJ_CLASS(NAME) (&(NAME ## _class))
/**
* Static initializer for a class descriptor
*
* @param NAME Name of class
* @param PARENT Name of parent class
* @param CONSTRUCTOR Pointer to constructor
* @param DESTRUCTOR Pointer to destructor
*
* Put this in NAME.c
*/
#define OBJ_CLASS_INSTANCE(NAME, PARENT, CONSTRUCTOR, DESTRUCTOR) \
opal_class_t NAME ## _class = { \
# NAME, \
OBJ_CLASS(PARENT), \
(opal_construct_t) CONSTRUCTOR, \
(opal_destruct_t) DESTRUCTOR, \
0, 0, NULL, NULL, \
sizeof(NAME) \
}
/**
* Declaration for class descriptor
*
* @param NAME Name of class
*
* Put this in NAME.h
*/
#define OBJ_CLASS_DECLARATION(NAME) \
extern opal_class_t NAME ## _class
/**
* Create an object: dynamically allocate storage and run the class
* constructor.
*
* @param type Type (class) of the object
* @return Pointer to the object
*/
static inline opal_object_t *opal_obj_new(opal_class_t * cls);
#if OPAL_ENABLE_DEBUG
static inline opal_object_t *opal_obj_new_debug(opal_class_t* type, const char* file, int line)
{
opal_object_t* object = opal_obj_new(type);
object->obj_magic_id = OPAL_OBJ_MAGIC_ID;
object->cls_init_file_name = file;
object->cls_init_lineno = line;
return object;
}
#define OBJ_NEW(type) \
((type *)opal_obj_new_debug(OBJ_CLASS(type), __FILE__, __LINE__))
#else
#define OBJ_NEW(type) \
((type *) opal_obj_new(OBJ_CLASS(type)))
#endif /* OPAL_ENABLE_DEBUG */
/**
* Retain an object (by incrementing its reference count)
*
* @param object Pointer to the object
*/
#if OPAL_ENABLE_DEBUG
#define OBJ_RETAIN(object) \
do { \
assert(NULL != ((opal_object_t *) (object))->obj_class); \
assert(OPAL_OBJ_MAGIC_ID == ((opal_object_t *) (object))->obj_magic_id); \
opal_obj_update((opal_object_t *) (object), 1); \
assert(((opal_object_t *) (object))->obj_reference_count >= 0); \
} while (0)
#else
#define OBJ_RETAIN(object) opal_obj_update((opal_object_t *) (object), 1);
#endif
/**
* Helper macro for the debug mode to store the locations where the status of
* an object change.
*/
#if OPAL_ENABLE_DEBUG
#define OBJ_REMEMBER_FILE_AND_LINENO( OBJECT, FILE, LINENO ) \
do { \
((opal_object_t*)(OBJECT))->cls_init_file_name = FILE; \
((opal_object_t*)(OBJECT))->cls_init_lineno = LINENO; \
} while(0)
#define OBJ_SET_MAGIC_ID( OBJECT, VALUE ) \
do { \
((opal_object_t*)(OBJECT))->obj_magic_id = (VALUE); \
} while(0)
#else
#define OBJ_REMEMBER_FILE_AND_LINENO( OBJECT, FILE, LINENO )
#define OBJ_SET_MAGIC_ID( OBJECT, VALUE )
#endif /* OPAL_ENABLE_DEBUG */
/**
* Release an object (by decrementing its reference count). If the
* reference count reaches zero, destruct (finalize) the object and
* free its storage.
*
* Note: If the object is freed, then the value of the pointer is set
* to NULL.
*
* @param object Pointer to the object
*/
#if OPAL_ENABLE_DEBUG
#define OBJ_RELEASE(object) \
do { \
assert(NULL != ((opal_object_t *) (object))->obj_class); \
assert(OPAL_OBJ_MAGIC_ID == ((opal_object_t *) (object))->obj_magic_id); \
if (0 == opal_obj_update((opal_object_t *) (object), -1)) { \
OBJ_SET_MAGIC_ID((object), 0); \
opal_obj_run_destructors((opal_object_t *) (object)); \
OBJ_REMEMBER_FILE_AND_LINENO( object, __FILE__, __LINE__ ); \
free(object); \
object = NULL; \
} \
} while (0)
#else
#define OBJ_RELEASE(object) \
do { \
if (0 == opal_obj_update((opal_object_t *) (object), -1)) { \
opal_obj_run_destructors((opal_object_t *) (object)); \
free(object); \
object = NULL; \
} \
} while (0)
#endif
/**
* Construct (initialize) objects that are not dynamically allocated.
*
* @param object Pointer to the object
* @param type The object type
*/
#define OBJ_CONSTRUCT(object, type) \
do { \
OBJ_CONSTRUCT_INTERNAL((object), OBJ_CLASS(type)); \
} while (0)
#define OBJ_CONSTRUCT_INTERNAL(object, type) \
do { \
OBJ_SET_MAGIC_ID((object), OPAL_OBJ_MAGIC_ID); \
if (0 == (type)->cls_initialized) { \
opal_class_initialize((type)); \
} \
((opal_object_t *) (object))->obj_class = (type); \
((opal_object_t *) (object))->obj_reference_count = 1; \
opal_obj_run_constructors((opal_object_t *) (object)); \
OBJ_REMEMBER_FILE_AND_LINENO( object, __FILE__, __LINE__ ); \
} while (0)
/**
* Destruct (finalize) an object that is not dynamically allocated.
*
* @param object Pointer to the object
*/
#if OPAL_ENABLE_DEBUG
#define OBJ_DESTRUCT(object) \
do { \
assert(OPAL_OBJ_MAGIC_ID == ((opal_object_t *) (object))->obj_magic_id); \
OBJ_SET_MAGIC_ID((object), 0); \
opal_obj_run_destructors((opal_object_t *) (object)); \
OBJ_REMEMBER_FILE_AND_LINENO( object, __FILE__, __LINE__ ); \
} while (0)
#else
#define OBJ_DESTRUCT(object) \
do { \
opal_obj_run_destructors((opal_object_t *) (object)); \
OBJ_REMEMBER_FILE_AND_LINENO( object, __FILE__, __LINE__ ); \
} while (0)
#endif
OPAL_DECLSPEC OBJ_CLASS_DECLARATION(opal_object_t);
/* declarations *******************************************************/
/**
* Lazy initialization of class descriptor.
*
* Specifically cache arrays of function pointers for the constructor
* and destructor hierarchies for this class.
*
* @param class Pointer to class descriptor
*/
OPAL_DECLSPEC void opal_class_initialize(opal_class_t *);
/**
* Shut down the class system and release all memory
*
* This function should be invoked as the ABSOLUTE LAST function to
* use the class subsystem. It frees all associated memory with ALL
* classes, rendering all of them inoperable. It is here so that
* tools like valgrind and purify don't report still-reachable memory
* upon process termination.
*/
OPAL_DECLSPEC int opal_class_finalize(void);
/**
* Run the hierarchy of class constructors for this object, in a
* parent-first order.
*
* Do not use this function directly: use OBJ_CONSTRUCT() instead.
*
* WARNING: This implementation relies on a hardwired maximum depth of
* the inheritance tree!!!
*
* Hardwired for fairly shallow inheritance trees
* @param size Pointer to the object.
*/
static inline void opal_obj_run_constructors(opal_object_t * object)
{
opal_construct_t* cls_construct;
assert(NULL != object->obj_class);
cls_construct = object->obj_class->cls_construct_array;
while( NULL != *cls_construct ) {
(*cls_construct)(object);
cls_construct++;
}
}
/**
* Run the hierarchy of class destructors for this object, in a
* parent-last order.
*
* Do not use this function directly: use OBJ_DESTRUCT() instead.
*
* @param size Pointer to the object.
*/
static inline void opal_obj_run_destructors(opal_object_t * object)
{
opal_destruct_t* cls_destruct;
assert(NULL != object->obj_class);
cls_destruct = object->obj_class->cls_destruct_array;
while( NULL != *cls_destruct ) {
(*cls_destruct)(object);
cls_destruct++;
}
}
/**
* Create new object: dynamically allocate storage and run the class
* constructor.
*
* Do not use this function directly: use OBJ_NEW() instead.
*
* @param size Size of the object
* @param cls Pointer to the class descriptor of this object
* @return Pointer to the object
*/
static inline opal_object_t *opal_obj_new(opal_class_t * cls)
{
opal_object_t *object;
assert(cls->cls_sizeof >= sizeof(opal_object_t));
object = (opal_object_t *) malloc(cls->cls_sizeof);
if (0 == cls->cls_initialized) {
opal_class_initialize(cls);
}
if (NULL != object) {
object->obj_class = cls;
object->obj_reference_count = 1;
opal_obj_run_constructors(object);
}
return object;
}
/**
* Atomically update the object's reference count by some increment.
*
* This function should not be used directly: it is called via the
* macros OBJ_RETAIN and OBJ_RELEASE
*
* @param object Pointer to the object
* @param inc Increment by which to update reference count
* @return New value of the reference count
*/
static inline int opal_obj_update(opal_object_t *object, int inc) __opal_attribute_always_inline__;
static inline int opal_obj_update(opal_object_t *object, int inc)
{
return opal_atomic_add_32(&(object->obj_reference_count), inc);
}
END_C_DECLS
#endif