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openmpi/opal/class/opal_object.h
Nathan Hjelm 4d92c9989e more c99 updates
This commit does two things. It removes checks for C99 required
headers (stdlib.h, string.h, signal.h, etc). Additionally it removes
definitions for required C99 types (intptr_t, int64_t, int32_t, etc).

Signed-off-by: Nathan Hjelm <hjelmn@me.com>
2015-06-25 10:14:13 -06:00

501 строка
17 KiB
C

/*
* Copyright (c) 2004-2005 The Trustees of Indiana University and Indiana
* University Research and Technology
* Corporation. All rights reserved.
* Copyright (c) 2004-2007 The University of Tennessee and The University
* of Tennessee Research Foundation. All rights
* reserved.
* Copyright (c) 2004-2006 High Performance Computing Center Stuttgart,
* University of Stuttgart. All rights reserved.
* Copyright (c) 2004-2005 The Regents of the University of California.
* All rights reserved.
* Copyright (c) 2007-2014 Cisco Systems, Inc. All rights reserved.
* $COPYRIGHT$
* Additional copyrights may follow
* $HEADER$
*/
/**
* @file:
*
* A simple C-language object-oriented system with single inheritance
* and ownership-based memory management using a retain/release model.
*
* A class consists of a struct and singly-instantiated class
* descriptor. The first element of the struct must be the parent
* class's struct. The class descriptor must be given a well-known
* name based upon the class struct name (if the struct is sally_t,
* the class descriptor should be sally_t_class) and must be
* statically initialized as discussed below.
*
* (a) To define a class
*
* In a interface (.h) file, define the class. The first element
* should always be the parent class, for example
* @code
* struct sally_t
* {
* parent_t parent;
* void *first_member;
* ...
* };
* typedef struct sally_t sally_t;
*
* OBJ_CLASS_DECLARATION(sally_t);
* @endcode
* All classes must have a parent which is also class.
*
* In an implementation (.c) file, instantiate a class descriptor for
* the class like this:
* @code
* OBJ_CLASS_INSTANCE(sally_t, parent_t, sally_construct, sally_destruct);
* @endcode
* This macro actually expands to
* @code
* opal_class_t sally_t_class = {
* "sally_t",
* OBJ_CLASS(parent_t), // pointer to parent_t_class
* sally_construct,
* sally_destruct,
* 0, 0, NULL, NULL,
* sizeof ("sally_t")
* };
* @endcode
* This variable should be declared in the interface (.h) file using
* the OBJ_CLASS_DECLARATION macro as shown above.
*
* sally_construct, and sally_destruct are function pointers to the
* constructor and destructor for the class and are best defined as
* static functions in the implementation file. NULL pointers maybe
* supplied instead.
*
* Other class methods may be added to the struct.
*
* (b) Class instantiation: dynamic
*
* To create a instance of a class (an object) use OBJ_NEW:
* @code
* sally_t *sally = OBJ_NEW(sally_t);
* @endcode
* which allocates memory of sizeof(sally_t) and runs the class's
* constructors.
*
* Use OBJ_RETAIN, OBJ_RELEASE to do reference-count-based
* memory management:
* @code
* OBJ_RETAIN(sally);
* OBJ_RELEASE(sally);
* OBJ_RELEASE(sally);
* @endcode
* When the reference count reaches zero, the class's destructor, and
* those of its parents, are run and the memory is freed.
*
* N.B. There is no explicit free/delete method for dynamic objects in
* this model.
*
* (c) Class instantiation: static
*
* For an object with static (or stack) allocation, it is only
* necessary to initialize the memory, which is done using
* OBJ_CONSTRUCT:
* @code
* sally_t sally;
*
* OBJ_CONSTRUCT(&sally, sally_t);
* @endcode
* The retain/release model is not necessary here, but before the
* object goes out of scope, OBJ_DESTRUCT should be run to release
* initialized resources:
* @code
* OBJ_DESTRUCT(&sally);
* @endcode
*/
#ifndef OPAL_OBJECT_H
#define OPAL_OBJECT_H
#include "opal_config.h"
#include <assert.h>
#include <stdlib.h>
#include "opal/sys/atomic.h"
BEGIN_C_DECLS
#if OPAL_ENABLE_DEBUG
/* Any kind of unique ID should do the job */
#define OPAL_OBJ_MAGIC_ID ((0xdeafbeedULL << 32) + 0xdeafbeedULL)
#endif
/* typedefs ***********************************************************/
typedef struct opal_object_t opal_object_t;
typedef struct opal_class_t opal_class_t;
typedef void (*opal_construct_t) (opal_object_t *);
typedef void (*opal_destruct_t) (opal_object_t *);
/* types **************************************************************/
/**
* Class descriptor.
*
* There should be a single instance of this descriptor for each class
* definition.
*/
struct opal_class_t {
const char *cls_name; /**< symbolic name for class */
opal_class_t *cls_parent; /**< parent class descriptor */
opal_construct_t cls_construct; /**< class constructor */
opal_destruct_t cls_destruct; /**< class destructor */
int cls_initialized; /**< is class initialized */
int cls_depth; /**< depth of class hierarchy tree */
opal_construct_t *cls_construct_array;
/**< array of parent class constructors */
opal_destruct_t *cls_destruct_array;
/**< array of parent class destructors */
size_t cls_sizeof; /**< size of an object instance */
};
/**
* For static initializations of OBJects.
*
* @param NAME Name of the class to initialize
*/
#if OPAL_ENABLE_DEBUG
#define OPAL_OBJ_STATIC_INIT(BASE_CLASS) { OPAL_OBJ_MAGIC_ID, OBJ_CLASS(BASE_CLASS), 1, __FILE__, __LINE__ }
#else
#define OPAL_OBJ_STATIC_INIT(BASE_CLASS) { OBJ_CLASS(BASE_CLASS), 1 }
#endif
/**
* Base object.
*
* This is special and does not follow the pattern for other classes.
*/
struct opal_object_t {
#if OPAL_ENABLE_DEBUG
/** Magic ID -- want this to be the very first item in the
struct's memory */
uint64_t obj_magic_id;
#endif
opal_class_t *obj_class; /**< class descriptor */
volatile int32_t obj_reference_count; /**< reference count */
#if OPAL_ENABLE_DEBUG
const char* cls_init_file_name; /**< In debug mode store the file where the object get contructed */
int cls_init_lineno; /**< In debug mode store the line number where the object get contructed */
#endif /* OPAL_ENABLE_DEBUG */
};
/* macros ************************************************************/
/**
* Return a pointer to the class descriptor associated with a
* class type.
*
* @param NAME Name of class
* @return Pointer to class descriptor
*/
#define OBJ_CLASS(NAME) (&(NAME ## _class))
/**
* Static initializer for a class descriptor
*
* @param NAME Name of class
* @param PARENT Name of parent class
* @param CONSTRUCTOR Pointer to constructor
* @param DESTRUCTOR Pointer to destructor
*
* Put this in NAME.c
*/
#define OBJ_CLASS_INSTANCE(NAME, PARENT, CONSTRUCTOR, DESTRUCTOR) \
opal_class_t NAME ## _class = { \
# NAME, \
OBJ_CLASS(PARENT), \
(opal_construct_t) CONSTRUCTOR, \
(opal_destruct_t) DESTRUCTOR, \
0, 0, NULL, NULL, \
sizeof(NAME) \
}
/**
* Declaration for class descriptor
*
* @param NAME Name of class
*
* Put this in NAME.h
*/
#define OBJ_CLASS_DECLARATION(NAME) \
extern opal_class_t NAME ## _class
/**
* Create an object: dynamically allocate storage and run the class
* constructor.
*
* @param type Type (class) of the object
* @return Pointer to the object
*/
static inline opal_object_t *opal_obj_new(opal_class_t * cls);
#if OPAL_ENABLE_DEBUG
static inline opal_object_t *opal_obj_new_debug(opal_class_t* type, const char* file, int line)
{
opal_object_t* object = opal_obj_new(type);
object->obj_magic_id = OPAL_OBJ_MAGIC_ID;
object->cls_init_file_name = file;
object->cls_init_lineno = line;
return object;
}
#define OBJ_NEW(type) \
((type *)opal_obj_new_debug(OBJ_CLASS(type), __FILE__, __LINE__))
#else
#define OBJ_NEW(type) \
((type *) opal_obj_new(OBJ_CLASS(type)))
#endif /* OPAL_ENABLE_DEBUG */
/**
* Retain an object (by incrementing its reference count)
*
* @param object Pointer to the object
*/
#if OPAL_ENABLE_DEBUG
#define OBJ_RETAIN(object) \
do { \
assert(NULL != ((opal_object_t *) (object))->obj_class); \
assert(OPAL_OBJ_MAGIC_ID == ((opal_object_t *) (object))->obj_magic_id); \
opal_obj_update((opal_object_t *) (object), 1); \
assert(((opal_object_t *) (object))->obj_reference_count >= 0); \
} while (0)
#else
#define OBJ_RETAIN(object) opal_obj_update((opal_object_t *) (object), 1);
#endif
/**
* Helper macro for the debug mode to store the locations where the status of
* an object change.
*/
#if OPAL_ENABLE_DEBUG
#define OBJ_REMEMBER_FILE_AND_LINENO( OBJECT, FILE, LINENO ) \
do { \
((opal_object_t*)(OBJECT))->cls_init_file_name = FILE; \
((opal_object_t*)(OBJECT))->cls_init_lineno = LINENO; \
} while(0)
#define OBJ_SET_MAGIC_ID( OBJECT, VALUE ) \
do { \
((opal_object_t*)(OBJECT))->obj_magic_id = (VALUE); \
} while(0)
#else
#define OBJ_REMEMBER_FILE_AND_LINENO( OBJECT, FILE, LINENO )
#define OBJ_SET_MAGIC_ID( OBJECT, VALUE )
#endif /* OPAL_ENABLE_DEBUG */
/**
* Release an object (by decrementing its reference count). If the
* reference count reaches zero, destruct (finalize) the object and
* free its storage.
*
* Note: If the object is freed, then the value of the pointer is set
* to NULL.
*
* @param object Pointer to the object
*
*
*/
#if OPAL_ENABLE_DEBUG
#define OBJ_RELEASE(object) \
do { \
assert(OPAL_OBJ_MAGIC_ID == ((opal_object_t *) (object))->obj_magic_id); \
assert(NULL != ((opal_object_t *) (object))->obj_class); \
if (0 == opal_obj_update((opal_object_t *) (object), -1)) { \
OBJ_SET_MAGIC_ID((object), 0); \
opal_obj_run_destructors((opal_object_t *) (object)); \
OBJ_REMEMBER_FILE_AND_LINENO( object, __FILE__, __LINE__ ); \
free(object); \
object = NULL; \
} \
} while (0)
#else
#define OBJ_RELEASE(object) \
do { \
if (0 == opal_obj_update((opal_object_t *) (object), -1)) { \
opal_obj_run_destructors((opal_object_t *) (object)); \
free(object); \
object = NULL; \
} \
} while (0)
#endif
/**
* Construct (initialize) objects that are not dynamically allocated.
*
* @param object Pointer to the object
* @param type The object type
*/
#define OBJ_CONSTRUCT(object, type) \
do { \
OBJ_CONSTRUCT_INTERNAL((object), OBJ_CLASS(type)); \
} while (0)
#define OBJ_CONSTRUCT_INTERNAL(object, type) \
do { \
OBJ_SET_MAGIC_ID((object), OPAL_OBJ_MAGIC_ID); \
if (0 == (type)->cls_initialized) { \
opal_class_initialize((type)); \
} \
((opal_object_t *) (object))->obj_class = (type); \
((opal_object_t *) (object))->obj_reference_count = 1; \
opal_obj_run_constructors((opal_object_t *) (object)); \
OBJ_REMEMBER_FILE_AND_LINENO( object, __FILE__, __LINE__ ); \
} while (0)
/**
* Destruct (finalize) an object that is not dynamically allocated.
*
* @param object Pointer to the object
*/
#if OPAL_ENABLE_DEBUG
#define OBJ_DESTRUCT(object) \
do { \
assert(OPAL_OBJ_MAGIC_ID == ((opal_object_t *) (object))->obj_magic_id); \
OBJ_SET_MAGIC_ID((object), 0); \
opal_obj_run_destructors((opal_object_t *) (object)); \
OBJ_REMEMBER_FILE_AND_LINENO( object, __FILE__, __LINE__ ); \
} while (0)
#else
#define OBJ_DESTRUCT(object) \
do { \
opal_obj_run_destructors((opal_object_t *) (object)); \
OBJ_REMEMBER_FILE_AND_LINENO( object, __FILE__, __LINE__ ); \
} while (0)
#endif
OPAL_DECLSPEC OBJ_CLASS_DECLARATION(opal_object_t);
/* declarations *******************************************************/
/**
* Lazy initialization of class descriptor.
*
* Specifically cache arrays of function pointers for the constructor
* and destructor hierarchies for this class.
*
* @param class Pointer to class descriptor
*/
OPAL_DECLSPEC void opal_class_initialize(opal_class_t *);
/**
* Shut down the class system and release all memory
*
* This function should be invoked as the ABSOLUTE LAST function to
* use the class subsystem. It frees all associated memory with ALL
* classes, rendering all of them inoperable. It is here so that
* tools like valgrind and purify don't report still-reachable memory
* upon process termination.
*/
OPAL_DECLSPEC int opal_class_finalize(void);
/**
* Run the hierarchy of class constructors for this object, in a
* parent-first order.
*
* Do not use this function directly: use OBJ_CONSTRUCT() instead.
*
* WARNING: This implementation relies on a hardwired maximum depth of
* the inheritance tree!!!
*
* Hardwired for fairly shallow inheritance trees
* @param size Pointer to the object.
*/
static inline void opal_obj_run_constructors(opal_object_t * object)
{
opal_construct_t* cls_construct;
assert(NULL != object->obj_class);
cls_construct = object->obj_class->cls_construct_array;
while( NULL != *cls_construct ) {
(*cls_construct)(object);
cls_construct++;
}
}
/**
* Run the hierarchy of class destructors for this object, in a
* parent-last order.
*
* Do not use this function directly: use OBJ_DESTRUCT() instead.
*
* @param size Pointer to the object.
*/
static inline void opal_obj_run_destructors(opal_object_t * object)
{
opal_destruct_t* cls_destruct;
assert(NULL != object->obj_class);
cls_destruct = object->obj_class->cls_destruct_array;
while( NULL != *cls_destruct ) {
(*cls_destruct)(object);
cls_destruct++;
}
}
/**
* Create new object: dynamically allocate storage and run the class
* constructor.
*
* Do not use this function directly: use OBJ_NEW() instead.
*
* @param size Size of the object
* @param cls Pointer to the class descriptor of this object
* @return Pointer to the object
*/
static inline opal_object_t *opal_obj_new(opal_class_t * cls)
{
opal_object_t *object;
assert(cls->cls_sizeof >= sizeof(opal_object_t));
#if OPAL_WANT_MEMCHECKER
object = (opal_object_t *) calloc(1, cls->cls_sizeof);
#else
object = (opal_object_t *) malloc(cls->cls_sizeof);
#endif
if (0 == cls->cls_initialized) {
opal_class_initialize(cls);
}
if (NULL != object) {
object->obj_class = cls;
object->obj_reference_count = 1;
opal_obj_run_constructors(object);
}
return object;
}
/**
* Atomically update the object's reference count by some increment.
*
* This function should not be used directly: it is called via the
* macros OBJ_RETAIN and OBJ_RELEASE
*
* @param object Pointer to the object
* @param inc Increment by which to update reference count
* @return New value of the reference count
*/
static inline int opal_obj_update(opal_object_t *object, int inc) __opal_attribute_always_inline__;
static inline int opal_obj_update(opal_object_t *object, int inc)
{
return opal_atomic_add_32(&(object->obj_reference_count), inc);
}
END_C_DECLS
#endif