to do while(...) { } then we can't change the variables in the ...
atomically, but should do it while holding the module lock.
* Fix dumb communicator creation error when we don't create the progress
stuff (because a window already exists), where we would accidently
jump to the error case.
This commit was SVN r14715.
The primary change that underlies all this is in the OOB. Specifically, the problem in the code until now has been that the OOB attempts to resolve an address when we call the "send" to an unknown recipient. The OOB would then wait forever if that recipient never actually started (and hence, never reported back its OOB contact info). In the case of an orted that failed to start, we would correctly detect that the orted hadn't started, but then we would attempt to order all orteds (including the one that failed to start) to die. This would cause the OOB to "hang" the system.
Unfortunately, revising how the OOB resolves addresses introduced a number of additional problems. Specifically, and most troublesome, was the fact that comm_spawn involved the immediate transmission of the rendezvous point from parent-to-child after the child was spawned. The current code used the OOB address resolution as a "barrier" - basically, the parent would attempt to send the info to the child, and then "hold" there until the child's contact info had arrived (meaning the child had started) and the send could be completed.
Note that this also caused comm_spawn to "hang" the entire system if the child never started... The app-failed-to-start helped improve that behavior - this code provides additional relief.
With this change, the OOB will return an ADDRESSEE_UNKNOWN error if you attempt to send to a recipient whose contact info isn't already in the OOB's hash tables. To resolve comm_spawn issues, we also now force the cross-sharing of connection info between parent and child jobs during spawn.
Finally, to aid in setting triggers to the right values, we introduce the "arith" API for the GPR. This function allows you to atomically change the value in a registry location (either divide, multiply, add, or subtract) by the provided operand. It is equivalent to first fetching the value using a "get", then modifying it, and then putting the result back into the registry via a "put".
This commit was SVN r14711.
To be precise, given this hypothetical launching pattern:
host1: vpids 0, 2, 4, 6
host2: vpids 1, 3, 5, 7
The local_rank for these procs would be:
host1: vpids 0->local_rank 0, v2->lr1, v4->lr2, v6->lr3
host2: vpids 1->local_rank 0, v3->lr1, v5->lr2, v7->lr3
and the number of local procs on each node would be four. If vpid=0 then does a comm_spawn of one process on host1, the values of the parent job would remain unchanged. The local_rank of the child process would be 0 and its num_local_procs would be 1 since it is in a separate jobid.
I have verified this functionality for the rsh case - need to verify that slurm and other cases also get the right values. Some consolidation of common code is probably going to occur in the SDS components to make this simpler and more maintainable in the future.
This commit was SVN r14706.
* Combine polling of the long requests and buffer requests into
one type, and in one place
* Associate the list of requests to poll with the component, not
the individual modules
* add progress thread that sits on the OMPI request structure
and wakes up at the appropriate time to poll the message
list. Not the best, but without some asynch notification
from the PML that a given set of requests has completed, there
isn't much better
* Instead of calling opal_progress() all over the place, move
to using the condition variables like the rest of the project.
Has the advantage of moving it slightly futher along in the
becoming thread safe thing
* Fix a problem with the passive side of unlock where it could
go recursive and cause all kinds of problems, especially
when progress threads are used. Instead, have two parts of
passive unlock -- one to start the unlock, and another to
complete the lock and send the ack back. The data moving
code trips the second at the right time.
This commit was SVN r14703.
We eagerly send data up to btl_*_eager_limit with the match
Upon ACK of the MATCH we start using send/receives of size
btl_*_max_send_size up to the btl_*_rdma_pipeline_offset
After the btl_*_rdma_pipeline_offset we begin using RDMA writes of
size btl_*_rdma_pipeline_frag_size.
Now, on a per message basis we only use the above protocol if the
message is larger than btl_*_min_rdma_pipeline_size
btl_*_eager_limit - > same
btl_*_max_send_size -> same
btl_*_rdma_pipeline_offset -> btl_*_min_rdma_size
btl_*_rdma_pipeline_frag_size -> btl_*_max_rdma_size
btl_*_min_rdma_pipeline_size is new..
This patch also moves all BTL common parameters initialisation into
btl_base_mca.c file.
This commit was SVN r14681.
* Move ipv6comat.h code into opal_config_bottom.h and change into some
more intelligent testing of structures
* Change opal's if interface to use sockaddr instead of sockaddr_storage,
as the RFCs suggest we do
* Move the networking code in opal that isn't directly related to if
detection into net.h
* Add quicky function to get the port out of either a sockaddr_in
or sockaddr_in6, saving a bunch of code in the oob.
* Update TCP oob and btl with new interface
This commit was SVN r14679.
NOTE: if visibility is enabled "make check" will fail
This commit was SVN r14668.
The following SVN revision numbers were found above:
r14667 --> open-mpi/ompi@1f526a95e9
without any context so we need to save a context somewhere so it can be
retrieved given only buffer pointer. This patch saves context (pointer to
frag) just before start of a buffer so it can be be easily retrieved.
This commit was SVN r14664.
The following SVN revision numbers were found above:
r13921 --> open-mpi/ompi@90fb58de4f