Changing the object system (again) to transparently run the constructor
and destructor hierarchy. This commit was SVN r748.
Этот коммит содержится в:
родитель
8210522bdf
Коммит
076cead5e8
@ -3,29 +3,75 @@
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*/
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/**
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* @file Implementation of lam_object_t, the base lam foundation class
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* @file
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*
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* Implementation of lam_object_t, the base lam foundation class
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*/
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#include <stdio.h>
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#include "lam/constants.h"
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#include "lam/lfc/lam_object.h"
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static void lam_object_construct(lam_object_t * obj)
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{
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obj->obj_reference_count = 1;
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}
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static void lam_object_destruct(lam_object_t * obj)
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{
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/* Move along, nothing to see here! */
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}
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/*
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* Instantiation of class descriptor for the base class. This is
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* special, since be mark it as already initialized, with no parent
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* and no constructor or desctructor
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*/
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lam_class_info_t lam_object_t_class_info = {
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"lam_object_t",
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0,
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lam_object_construct,
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lam_object_destruct
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"lam_object_t", /* name */
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NULL, /* parent class */
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NULL, /* constructor */
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NULL, /* destructor */
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1, /* initialized -- this class is preinitialized */
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0, /* class hierarchy depth */
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NULL, /* array of constructors */
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NULL /* array of destructors */
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};
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/*
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* Lazy initialization of class descriptor.
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*/
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void lam_class_initialize(lam_class_info_t *class)
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{
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lam_class_info_t *c;
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int i;
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assert(class);
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assert(0 == class->cls_initialized);
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/*
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* First calculate depth of class hierarchy
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*/
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class->cls_depth = 0;
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for (c = class; c; c = c->cls_parent) {
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class->cls_depth += 1;
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}
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/*
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* Allocate arrays for hierarchy of constructors and destructors
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*/
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class->cls_construct_array = malloc(class->cls_depth *
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sizeof(lam_construct_t));
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if (NULL == class->cls_construct_array) {
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perror("Out of memory");
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}
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class->cls_destruct_array = malloc(class->cls_depth *
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sizeof(lam_destruct_t));
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if (NULL == class->cls_destruct_array) {
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perror("Out of memory");
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}
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c = class;
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for (i = 0; i < class->cls_depth; i++) {
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class->cls_construct_array[i] = c->cls_construct;
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class->cls_destruct_array[i] = c->cls_destruct;
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c = c->cls_parent;
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}
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class->cls_initialized = 1;
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}
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@ -8,18 +8,18 @@
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* Simple C-language object-oriented system with single inheritance
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* and ownership-based memory management using a retain/release model.
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*
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* A class consists of a struct and singly-instantiated "class info"
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* A class consists of a struct and singly-instantiated class
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* descriptor. The first element of the struct must be the parent
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* class's struct. The class descriptor must be given a well-known
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* name based upon the class struct name: If the struct is sally_t,
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* the class info descriptor should be xxx_t_class_info.
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* the class descriptor should be sally_t_class.
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*
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* (a) To define a class
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*
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* In a interface (.h) file, define the class. The first element
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* should always be the parent class, and be called "super",
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* for example
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*
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* @code
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* typedef struct sally_t sally_t;
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* struct sally_t
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* {
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@ -28,21 +28,21 @@
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* ...
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* };
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*
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* extern lam_class_info_t sally_t_class_info;
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*
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* extern lam_class_info_t sally_t_class;
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* @endcode
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* All classes must have a parent.
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*
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* In an implementation (.c) file, instantiate a class info descriptor
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* for this class, and should be the name of the class with
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* "_class_info" appended:
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*
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* lam_class_info_t sally_t_class_info = {
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* In an implementation (.c) file, instantiate a class descriptor for
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* this class, and should be the name of the class with "_class"
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* appended:
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* @code
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* lam_class_info_t sally_t_class = {
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* "sally_t",
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* CLASS_INFO(parent_t), // pointer to parent_t_class_info
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* CLASS_INFO(parent_t), // pointer to parent_t_class
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* sally_construct,
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* sally_destruct
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* };
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*
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* @endcode
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* This variable should be publically advertised using the "extern"
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* statement in the interface file as shown above.
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*
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@ -50,34 +50,24 @@
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* constructor and destructor for the class and are best defined as
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* static functions in the implementation file.
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*
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* The first thing sally_construct should do is run its parent's
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* constructor using the OBJ_CONSTRUCT_SUPER macro:
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*
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* OBJ_CONSTRUCT_SUPER(obj, type_of_parent);
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*
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* Similarly, the las thing sally_destruct should do is run its
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* parents' destructor.
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*
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* OBJ_DESTRUCT_SUPER(obj, type_of_parent);
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*
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* Other class methods may be added to the struct.
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*
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* (b) Class instantiation: dynamic
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*
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* To create a instance of a class (an object) use OBJ_NEW:
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*
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* @code
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* sally_t *sally = OBJ_NEW(sally_t);
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*
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* @endcode
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* which allocates memory of sizeof(sally_t) and runs the class's
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* "init" method.
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*
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* Use OBJ_RETAIN, OBJ_RELEASE to do reference-count-based
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* memory management:
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*
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* @code
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* OBJ_RETAIN(sally);
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* OBJ_RELEASE(sally);
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* OBJ_RELEASE(sally);
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*
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* @endcode
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* When the reference count reaches zero, the class's "fini" method
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* is run and the memory is freed.
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*
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@ -89,57 +79,258 @@
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* For an object with static (or stack) allocation, it is only
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* necessary to initialize the memory, which is done using
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* OBJ_CONSTRUCT:
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*
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* @code
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* sally_t sally;
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*
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* OBJ_CONSTRUCT(&sally, sally_t);
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*
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* @endcode
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* The retain/release model is not necessary here, but before the
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* object goes out of scope, OBJ_DESTRUCT should be run to release
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* initialized resources:
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*
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* @code
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* OBJ_DESTRUCT(&sally);
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* @endcode
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*/
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#ifndef LAM_OBJECT_H
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#define LAM_OBJECT_H
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#include <assert.h>
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#include <stdlib.h>
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#include "lam_config.h"
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#include "lam/types.h"
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#include "lam/atomic.h"
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#include "lam/mem/malloc.h"
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/*
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* Class definition
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* BEGIN_C_DECLS should be used at the beginning of your declarations,
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* so that C++ compilers don't mangle their names. Use END_C_DECLS at
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* the end of C declarations.
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*/
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#undef BEGIN_C_DECLS
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#undef END_C_DECLS
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#ifdef __cplusplus
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# define BEGIN_C_DECLS extern "C" {
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# define END_C_DECLS }
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#else
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# define BEGIN_C_DECLS /* empty */
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# define END_C_DECLS /* empty */
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#endif
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/* typedefs ***********************************************************/
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typedef struct lam_object_t lam_object_t;
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typedef struct lam_class_info_t lam_class_info_t;
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typedef void (*lam_construct_t) (lam_object_t *);
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typedef void (*lam_destruct_t) (lam_object_t *);
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struct lam_class_info_t {
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const char *cls_name;
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lam_class_info_t *cls_parent;
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lam_construct_t cls_construct;
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lam_destruct_t cls_destruct;
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};
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extern lam_class_info_t lam_object_t_class_info;
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/* types **************************************************************/
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/**
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* Class descriptor.
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*
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* There should be a single instance of this descriptor for each class
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* definition.
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*/
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struct lam_class_info_t {
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const char *cls_name; /**< symbolic name for class */
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lam_class_info_t *cls_parent; /**< parent class descriptor */
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lam_construct_t cls_construct; /**< class constructor */
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lam_destruct_t cls_destruct; /**< class destructor */
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int cls_initialized; /**< is class initialized */
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int cls_depth; /**< depth of class hierarchy tree */
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lam_construct_t *cls_construct_array;
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/**< array of parent class descriptors */
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lam_destruct_t *cls_destruct_array;
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/**< array of parent class descriptors */
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};
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/**
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* Base object for the class system. This is special and does not
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* follow the pattern for other classes.
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* Base object.
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*
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* This is special and does not follow the pattern for other classes.
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*/
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struct lam_object_t {
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lam_class_info_t *obj_class_info; /**< class information */
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int obj_reference_count; /**< reference count for the class */
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lam_class_info_t *obj_class_info; /**< class descriptor */
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int obj_reference_count; /**< reference count */
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};
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/* Inline functions and prototypes *******************************/
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/* macros ************************************************************/
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/**
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* Return a pointer to the class descriptor associated with a
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* class type.
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*
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* @param type Name of class
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* @return Pointer to class descriptor
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*/
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#define CLASS_INFO(type) (&(type ## _class_info))
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/**
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* Static initializer for a class descriptor
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*
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* @param NAME Symbolic name for class
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* @param PARENT Type of parent class
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* @param CONSTRUCTOR Pointer to constructor
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* @param DESTRUCTOR Pointer to destructor
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* @return Static initializer string
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*/
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#define CLASS_INITIALIZE(NAME, PARENT, CONSTRUCTOR, DESTRUCTOR) \
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{ NAME, PARENT, CONSTRUCTOR, DESTRUCTOR, 0, 0, NULL, NULL }
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/**
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* Create an object: dynamically allocate storage and run the class
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* constructor.
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*
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* @param type Type (class) of the object
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* @return Pointer to the object
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*/
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#define OBJ_NEW(type) \
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((type *) lam_obj_new(sizeof(type), CLASS_INFO(type)))
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/**
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* Retain an object (by incrementing its reference count)
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*
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* @param object Pointer to the object
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*/
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#define OBJ_RETAIN(object) \
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do { \
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if (object) { \
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lam_obj_retain((lam_object_t *) object); \
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} \
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} while (0)
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/**
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* Release an object (by decrementing its reference count). If the
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* reference count reaches zero, destruct (finalize) the object and
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* free its storage.
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*
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* @param object Pointer to the object
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*/
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#define OBJ_RELEASE(object) \
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do { \
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if (object) { \
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lam_obj_release((lam_object_t *) object); \
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} \
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} while (0)
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/**
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* Construct (initialize) objects that are not dynamically allocated.
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*
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* @param object Pointer to the object
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* @param type The object type
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*/
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#define OBJ_CONSTRUCT(object, type) \
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do { \
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if (0 == CLASS_INFO(type)->cls_initialized) { \
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lam_class_initialize(CLASS_INFO(type)); \
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} \
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if (object) { \
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((lam_object_t *) object)->obj_class_info = CLASS_INFO(type); \
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((lam_object_t *) object)->obj_reference_count = 1; \
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lam_obj_run_constructors((lam_object_t *) object); \
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} \
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} while (0)
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/**
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* Destruct (finalize) an object that is not dynamically allocated.
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*
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* @param object Pointer to the object
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*/
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#define OBJ_DESTRUCT(object) \
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do { \
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if (object) { \
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lam_obj_run_destructors((lam_object_t *) object); \
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} \
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} while (0)
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#define OBJ_CONSTRUCT_SUPER(A, B)
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#define OBJ_DESTRUCT_SUPER(A, B)
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/* declarations *******************************************************/
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BEGIN_C_DECLS
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extern lam_class_info_t lam_object_t_class_info;
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/**
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* Lazy initialization of class descriptor.
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*
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* Specifically cache arrays of function pointers for the constructor
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* and destructor hierarchies for this class.
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*
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* @param class Pointer to class descriptor
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*/
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void lam_class_initialize(lam_class_info_t *);
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END_C_DECLS
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/**
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* Run the hierarchy of class constructors for this object, in a
|
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* parent-first order.
|
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*
|
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* Do not use this function directly: use OBJ_CONSTRUCT() instead.
|
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*
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* WARNING: This implementation relies on a hardwired maximum depth of
|
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* the inheritance tree!!!
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*
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* Hardwired for fairly shallow inheritance trees
|
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* @param size Pointer to the object.
|
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*/
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static inline void lam_obj_run_constructors(lam_object_t *object)
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{
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lam_class_info_t *cls;
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int i;
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assert(NULL != object);
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assert(NULL != object->obj_class_info);
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cls = object->obj_class_info;
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for (i = cls->cls_depth - 1; i >= 0; i--) {
|
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if (cls->cls_construct_array[i]) {
|
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(cls->cls_construct_array[i])(object);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
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/**
|
||||
* Run the hierarchy of class destructors for this object, in a
|
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* parent-last order.
|
||||
*
|
||||
* Do not use this function directly: use OBJ_DESTRUCT() instead.
|
||||
*
|
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* @param size Pointer to the object.
|
||||
*/
|
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static inline void lam_obj_run_destructors(lam_object_t *object)
|
||||
{
|
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lam_class_info_t *cls;
|
||||
int i;
|
||||
|
||||
assert(NULL != object);
|
||||
assert(NULL != object->obj_class_info);
|
||||
|
||||
cls = object->obj_class_info;
|
||||
for (i = 0; i < cls->cls_depth; i++) {
|
||||
if (cls->cls_destruct_array[i]) {
|
||||
(cls->cls_destruct_array[i])(object);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Create new object: dynamically allocate storage and run the class
|
||||
@ -148,20 +339,26 @@ struct lam_object_t {
|
||||
* Do not use this function directly: use OBJ_NEW() instead.
|
||||
*
|
||||
* @param size Size of the object
|
||||
* @param size Pointer to the class info struct for this class
|
||||
* @param cls Pointer to the class descriptor of this object
|
||||
* @return Pointer to the object
|
||||
*/
|
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static inline lam_object_t *lam_new(size_t size,
|
||||
lam_class_info_t *class_info)
|
||||
static inline lam_object_t *lam_obj_new(size_t size,
|
||||
lam_class_info_t *cls)
|
||||
{
|
||||
lam_object_t *obj = (lam_object_t *) malloc(size);
|
||||
if (NULL != obj) {
|
||||
obj->obj_class_info = class_info;
|
||||
obj->obj_class_info->cls_construct(obj);
|
||||
lam_object_t *object;
|
||||
|
||||
assert(size >= sizeof(lam_object_t));
|
||||
|
||||
object = (lam_object_t *) malloc(size);
|
||||
if (NULL != object) {
|
||||
object->obj_class_info = cls;
|
||||
object->obj_reference_count = 1;
|
||||
lam_obj_run_constructors(object);
|
||||
}
|
||||
return obj;
|
||||
return object;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* This function is used by inline functions later in this file, and
|
||||
* it must be defined by other header files later (eg., one of the
|
||||
@ -175,11 +372,16 @@ static inline int fetchNadd(volatile int *addr, int inc);
|
||||
*
|
||||
* Do not use this function directly: use OBJ_RETAIN instead.
|
||||
*
|
||||
* @param obj Pointer to the object
|
||||
* @param object Pointer to the object
|
||||
*/
|
||||
static inline void lam_obj_retain(lam_object_t *obj)
|
||||
static inline void lam_obj_retain(lam_object_t *object)
|
||||
{
|
||||
fetchNadd(&obj->obj_reference_count, 1);
|
||||
assert(NULL != object);
|
||||
assert(NULL != object->obj_class_info);
|
||||
|
||||
fetchNadd(&(object->obj_reference_count), 1);
|
||||
|
||||
assert(object->obj_reference_count >= 0);
|
||||
}
|
||||
|
||||
|
||||
@ -190,113 +392,19 @@ static inline void lam_obj_retain(lam_object_t *obj)
|
||||
*
|
||||
* Do not use this function directly: use OBJ_RELEASE instead.
|
||||
*
|
||||
* @param obj Pointer to the object
|
||||
* @param object Pointer to the object
|
||||
*/
|
||||
static inline void lam_obj_release(lam_object_t *obj)
|
||||
static inline void lam_obj_release(lam_object_t *object)
|
||||
{
|
||||
if (fetchNadd(&obj->obj_reference_count, -1) == 1) {
|
||||
obj->obj_class_info->cls_destruct(obj);
|
||||
free(obj);
|
||||
assert(NULL != object);
|
||||
assert(NULL != object->obj_class_info);
|
||||
|
||||
if (fetchNadd(&object->obj_reference_count, -1) == 1) {
|
||||
object->obj_class_info->cls_destruct(object);
|
||||
free(object);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* Macros
|
||||
*/
|
||||
|
||||
/**
|
||||
* Return a pointer to the class info descriptor associated with a
|
||||
* class type.
|
||||
*
|
||||
* @param type Name of class
|
||||
* @return Pointer to class info descriptor
|
||||
*/
|
||||
#define CLASS_INFO(type) (&(type ## _class_info))
|
||||
|
||||
|
||||
/**
|
||||
* Create an object: dynamically allocate storage and run the class
|
||||
* constructor.
|
||||
*
|
||||
* @param type Type (class) of the object
|
||||
* @return Pointer to the object
|
||||
*/
|
||||
#define OBJ_NEW(type) \
|
||||
((type *) lam_new(sizeof(type), CLASS_INFO(type)))
|
||||
|
||||
|
||||
/**
|
||||
* Retain an object (by incrementing its reference count)
|
||||
*
|
||||
* @param obj Pointer to the object
|
||||
*/
|
||||
#define OBJ_RETAIN(obj) \
|
||||
do { \
|
||||
if (obj) lam_obj_retain((lam_object_t *) obj); \
|
||||
} while (0)
|
||||
|
||||
|
||||
/**
|
||||
* Release an object (by decrementing its reference count). If the
|
||||
* reference count reaches zero, destruct (finalize) the object and
|
||||
* free its storage.
|
||||
*
|
||||
* @param obj Pointer to the object
|
||||
*/
|
||||
#define OBJ_RELEASE(obj) \
|
||||
do { \
|
||||
if (obj) lam_obj_release((lam_object_t *) obj); \
|
||||
} while (0)
|
||||
|
||||
|
||||
/**
|
||||
* Construct (initialize) objects that are not dynamically allocated.
|
||||
*
|
||||
* @param obj Pointer to the object
|
||||
* @param type The object type
|
||||
*/
|
||||
#define OBJ_CONSTRUCT(obj, type) \
|
||||
do { \
|
||||
((lam_object_t *) obj)->obj_class_info = CLASS_INFO(type); \
|
||||
((lam_object_t *) obj) \
|
||||
->obj_class_info->cls_construct((lam_object_t *) obj); \
|
||||
} while (0)
|
||||
|
||||
|
||||
/**
|
||||
* Destruct (finalize) an object that is not dynamically allocated.
|
||||
*
|
||||
* @param obj Pointer to the object
|
||||
*/
|
||||
#define OBJ_DESTRUCT(obj) \
|
||||
do { \
|
||||
((lam_object_t *) obj) \
|
||||
->obj_class_info->cls_destruct((lam_object_t *) obj); \
|
||||
} while (0)
|
||||
|
||||
|
||||
/**
|
||||
* Construct (initialize) the parent object
|
||||
*
|
||||
* @param obj Pointer to the object
|
||||
* @param super_type Type of the parent object
|
||||
*/
|
||||
#define OBJ_CONSTRUCT_SUPER(obj, super_type) \
|
||||
do { \
|
||||
CLASS_INFO(super_type)->cls_construct((lam_object_t *) obj); \
|
||||
} while (0)
|
||||
|
||||
|
||||
/**
|
||||
* Destruct (finalize) the parent object.
|
||||
*
|
||||
* @param obj Pointer to the object
|
||||
* @param super_type Type of the parent object
|
||||
*/
|
||||
#define OBJ_DESTRUCT_SUPER(obj, super_type) \
|
||||
do { \
|
||||
CLASS_INFO(super_type)->cls_destruct((lam_object_t *) obj); \
|
||||
} while (0)
|
||||
/**********************************************************************/
|
||||
|
||||
#endif /* LAM_OBJECT_H */
|
||||
|
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