![James Housley](/assets/img/avatar_default.png)
all the way up to the user interface. All code modules bug sftp.c have been completed. Functions that return an "int", or similar return LIBSSH2CHANNEL_EAGAIN to indicate some part of the call would block, in non-blocking mode. Functions that return a structure, like "LIBSSH2_CHANNEL *", return NULL and set the libssh2 error. The error can be obtained with either libssh2_session_last_error() or libssh2_session_last_errno(). Either of these will return the error code of LIBSSH2_ERROR_EAGAIN if the call would block, in non-blocking mode. The current state of a function and some variable are keep in the structures so that on the next call the operation that would block can be retried again with the same data.
211 строки
5.4 KiB
C
211 строки
5.4 KiB
C
/*
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* $Id: sftp_write.c,v 1.4 2007/06/06 12:34:09 jehousley Exp $
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*
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* Sample showing how to do SFTP write transfers.
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*
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* The sample code has default values for host name, user name, password
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* and path to copy, but you can specify them on the command line like:
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*
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* "sftp 192.168.0.1 user password sftp_write.c /tmp/secrets"
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*/
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#include <libssh2.h>
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#include <libssh2_sftp.h>
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#include <libssh2_config.h>
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#ifdef HAVE_WINSOCK2_H
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# include <winsock2.h>
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#endif
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#ifdef HAVE_NETINET_IN_H
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# include <netinet/in.h>
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#endif
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#ifdef HAVE_SYS_SOCKET_H
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# include <sys/socket.h>
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#endif
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# ifdef HAVE_UNISTD_H
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#include <unistd.h>
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#endif
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#ifdef HAVE_ARPA_INET_H
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# include <arpa/inet.h>
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#endif
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#include <sys/types.h>
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#include <fcntl.h>
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#include <errno.h>
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#include <stdio.h>
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#include <ctype.h>
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int main(int argc, char *argv[])
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{
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unsigned long hostaddr;
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int sock, i, auth_pw = 1;
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struct sockaddr_in sin;
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const char *fingerprint;
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LIBSSH2_SESSION *session;
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char *username=(char *)"username";
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char *password=(char *)"password";
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char *loclfile=(char *)"sftp_write.c";
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char *sftppath=(char *)"/tmp/TEST";
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int rc;
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FILE *local;
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LIBSSH2_SFTP *sftp_session;
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LIBSSH2_SFTP_HANDLE *sftp_handle;
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char mem[1024];
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size_t nread;
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char *ptr;
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#ifdef WIN32
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WSADATA wsadata;
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WSAStartup(WINSOCK_VERSION, &wsadata);
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#endif
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if (argc > 1) {
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hostaddr = inet_addr(argv[1]);
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} else {
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hostaddr = htonl(0x7F000001);
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}
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if(argc > 2) {
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username = argv[2];
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}
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if(argc > 3) {
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password = argv[3];
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}
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if(argc > 4) {
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loclfile = argv[4];
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}
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if(argc > 5) {
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sftppath = argv[5];
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}
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local = fopen(loclfile, "rb");
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if (!local) {
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printf("Can't local file %s\n", loclfile);
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goto shutdown;
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}
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/*
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* The application code is responsible for creating the socket
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* and establishing the connection
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*/
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sock = socket(AF_INET, SOCK_STREAM, 0);
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sin.sin_family = AF_INET;
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sin.sin_port = htons(22);
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sin.sin_addr.s_addr = hostaddr;
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if (connect(sock, (struct sockaddr*)(&sin),
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sizeof(struct sockaddr_in)) != 0) {
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fprintf(stderr, "failed to connect!\n");
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return -1;
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}
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/* Create a session instance
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*/
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session = libssh2_session_init();
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if(!session)
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return -1;
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/* Since we have set non-blocking, tell libssh2 we are blocking */
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libssh2_session_set_blocking(session, 1);
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/* ... start it up. This will trade welcome banners, exchange keys,
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* and setup crypto, compression, and MAC layers
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*/
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rc = libssh2_session_startup(session, sock);
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if(rc) {
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fprintf(stderr, "Failure establishing SSH session: %d\n", rc);
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return -1;
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}
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/* At this point we havn't yet authenticated. The first thing to do
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* is check the hostkey's fingerprint against our known hosts Your app
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* may have it hard coded, may go to a file, may present it to the
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* user, that's your call
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*/
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fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_MD5);
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printf("Fingerprint: ");
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for(i = 0; i < 16; i++) {
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printf("%02X ", (unsigned char)fingerprint[i]);
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}
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printf("\n");
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if (auth_pw) {
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/* We could authenticate via password */
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if (libssh2_userauth_password(session, username, password)) {
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printf("Authentication by password failed.\n");
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goto shutdown;
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}
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} else {
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/* Or by public key */
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if (libssh2_userauth_publickey_fromfile(session, username,
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"/home/username/.ssh/id_rsa.pub",
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"/home/username/.ssh/id_rsa",
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password)) {
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printf("\tAuthentication by public key failed\n");
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goto shutdown;
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}
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}
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//libssh2_trace(session, 0xFFFF);
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fprintf(stderr, "libssh2_sftp_init()!\n");
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sftp_session = libssh2_sftp_init(session);
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if (!sftp_session) {
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fprintf(stderr, "Unable to init SFTP session\n");
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goto shutdown;
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}
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/* Since we have not set non-blocking, tell libssh2 we are blocking */
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libssh2_session_set_blocking(session, 1);
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fprintf(stderr, "libssh2_sftp_open()!\n");
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/* Request a file via SFTP */
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sftp_handle =
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libssh2_sftp_open(sftp_session, sftppath,
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LIBSSH2_FXF_WRITE|LIBSSH2_FXF_CREAT|LIBSSH2_FXF_TRUNC,
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LIBSSH2_SFTP_S_IRUSR|LIBSSH2_SFTP_S_IWUSR|
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LIBSSH2_SFTP_S_IRGRP|LIBSSH2_SFTP_S_IROTH);
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if (!sftp_handle) {
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fprintf(stderr, "Unable to open file with SFTP\n");
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goto shutdown;
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}
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fprintf(stderr, "libssh2_sftp_open() is done, now send data!\n");
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do {
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nread = fread(mem, 1, sizeof(mem), local);
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if (nread <= 0) {
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/* end of file */
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break;
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}
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ptr = mem;
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do {
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/* write data in a loop until we block */
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rc = libssh2_sftp_write(sftp_handle, ptr, nread);
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ptr += rc;
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nread -= nread;
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} while (rc > 0);
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} while (1);
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fclose(local);
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libssh2_sftp_close(sftp_handle);
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libssh2_sftp_shutdown(sftp_session);
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shutdown:
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libssh2_session_disconnect(session, "Normal Shutdown, Thank you for playing");
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libssh2_session_free(session);
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#ifdef WIN32
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Sleep(1000);
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closesocket(sock);
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#else
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sleep(1);
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close(sock);
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#endif
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printf("all done\n");
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return 0;
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}
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