There was some stub-like parts of an implementation for
implementing kex language negotiation that caused clang-analyzer
to warn and as it did nothing I've now removed the dead code.
The clang-analyzer report made it look into this function and
I've went through it to remove a potential use of an
uninitialized variable and I also added some validation of input
data received from the server.
In general, lots of more code in this file need to validate the
input before assuming it is correct: there are servers out there
that have bugs or just have another idea of how to do the SFTP
protocol.
To get the blocking vs non-blocking to work as smooth as possible
and behave better internally, we avoid using the external
interfaces when calling functions internally.
Renamed a few internal functions to use _libssh2 prefix when not
being private within a file, and removed the libssh2_ for one
that was private within the file.
This was triggered by a clang-analyzer complaint that turned out
to be valid, and it made me dig deeper and fix some generic non-
blocking problems I disovered in the code.
While cleaning this up, I moved session-specific stuff over to a
new session.h header from the libssh2_priv.h header.
I'll introduce a new internal function set named
_libssh2_store_u32
_libssh2_store_u64
_libssh2_store_str
That can be used all through the library to build binary outgoing
packets. Using these instead of the current approach removes
hundreds of lines from the library while at the same time greatly
enhances readability. I've not yet fully converted everything to
use these functions.
I've converted LOTS of 'unsigned long' to 'size_t' where
data/string lengths are dealt with internally. This is The Right
Thing and it will help us make the transition to our
size_t-polished API later on as well.
I'm removing the PACKET_* error codes. They were originally
introduced as a set of separate error codes from the transport
layer, but having its own set of errors turned out to be very
awkward and they were then converted into a set of #defines that
simply maps them to the global libssh2 error codes instead. Now,
I'l take the next logical step and simply replace the PACKET_*
defines with the actual LIBSSH2_ERROR_* defines. It will increase
readability and decrease confusion.
I also separated packet stuff into its own packet.h header file.
We reserve ^libssh2_ for public symbols and we use _libssh2 as
prefix for internal ones. I fixed the intendation of all these
edits with emacs afterwards, which then changed it slightly more
than just _libssh2_error() expressions but I didn't see any
obvious problems.
When _libssh2_channel_write() is asked to send off 9 bytes, the
code needs to deal with the situation where less than 9 bytes
were sent off and prepare to send the remaining piece at a later
time.
libssh2_error() no longer allocates a string and only accepts a const
error string. I also made a lot of functions use the construct of
return libssh2_error(...) instead of having one call to
libssh2_error() and then a separate return call. In several of those
cases I then also changed the former -1 return code to a more
detailed one - something that I think will not change behaviors
anywhere but it's worth keeping an eye open for any such.
The libssh2 API calls should set the last error code and a message when
returning a failure by calling libssh2_error. This changeset adds these
calls to the libssh2_knownhost_* API as well as libssh2_base64_decode.
This change also makes libssh2_error into a function rather than a macro.
Its implementation is moved to misc.c. This function returns the error
code passed to it allowing callers to return the error value directly
without duplicating the error code.
The libssh2_trace_sethandler() call allows the user to handle the output of libssh2 rather than having it written to stderr. This patch updates libssh2_trace_sethandler() to allow a user-defined void* context value to be passed back to the output handler.
internal code was changed to use that instead of wrongly using
libssh2_channel_read_ex(). Some files now need to include
channel.h to get this proto.
channel_read() calls libssh2_error() properly on transport_read()
failures
channel_read() was adjusted to not "invent" EAGAIN return code in
case the transport_read() didn't return it
channel_close() now returns 0 or error code, as
documented. Previously it would return number of bytes read in
the last read, which was confusing (and useless).
I added three new public error codes, and then modified the return
codes we use in the transport layer to use the generic error codes
so that there won't be any risk of internal confusions due to
different error code sets.
Steven Van Ingelgem introduces libssh2_socket_t as a generic socket
type to use internally to avoid compiler warnings and mistakes. Also,
the private struct iovec declaration for windows is now made to look
like the POSIX struct does.
Each SFTP file handle is now handled by the "mother-struct"
using the generic linked list functions. The goal is to move
all custom linked list code to use this set of functions.
I also moved the list declarations to the misc.h where they
belong and made misc.h no longer include libssh2_priv.h itself
since now libssh2_priv.h needs misc.h...
In misc.c I added a #if 0'ed _libssh2_list_insert() function
because I ended up writing one, and I believe we may need it here
too once we move over more stuff to use the _libssh2_list* family.
George Neill pointed out that the C99 vararg marcro use was
wrong, and I edited his suggested patch slightly and unified
both prec99-GCC and C99 into the same macro.
host so we now only return pointers to structs instead of having the app
allocate a full struct
I moved the private struct definition into knownhosts.c instead of exposing it
wider in libssh2_priv.h
I thus modified the proto for two functions that previously used 'struct
libssh2_knownhost *' to receive data.
and introduced a transport.h header.
* Fixed the blocking mode to only change behavior not the actual underlying
socket mode so we now always work with non-blocking sockets. This also
introduces a new rule of thumb in libssh2 code: we don't call the
external function calls internally. We use the internal (non-blocking)
ones!
* libssh2_channel_receive_window_adjust2 was added and
libssh2_channel_receive_window_adjust is now deprecated
* Introduced "local" header files with prototypes etc for different parts
instead of cramming everything into libssh2_priv.h. channel.h is the
first.