Fold long lines in include files
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@ -169,7 +169,8 @@ typedef int libssh2_socket_t;
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# undef LIBSSH2_USE_WIN32_LARGE_FILES
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#endif
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#if defined(_WIN32) && !defined(LIBSSH2_USE_WIN32_LARGE_FILES) && !defined(LIBSSH2_USE_WIN32_SMALL_FILES)
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#if defined(_WIN32) && !defined(LIBSSH2_USE_WIN32_LARGE_FILES) && \
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!defined(LIBSSH2_USE_WIN32_SMALL_FILES)
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# define LIBSSH2_USE_WIN32_SMALL_FILES
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#endif
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@ -660,7 +661,8 @@ LIBSSH2_API int
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libssh2_userauth_keyboard_interactive_ex(LIBSSH2_SESSION* session,
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const char *username,
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unsigned int username_len,
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LIBSSH2_USERAUTH_KBDINT_RESPONSE_FUNC((*response_callback)));
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LIBSSH2_USERAUTH_KBDINT_RESPONSE_FUNC(
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(*response_callback)));
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#define libssh2_userauth_keyboard_interactive(session, username, \
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response_callback) \
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@ -69,7 +69,8 @@ typedef struct _libssh2_publickey_list {
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libssh2_publickey_attribute *attrs; /* free me */
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} libssh2_publickey_list;
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/* Generally use the first macro here, but if both name and value are string literals, you can use _fast() to take advantage of preprocessing */
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/* Generally use the first macro here, but if both name and value are string
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literals, you can use _fast() to take advantage of preprocessing */
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#define libssh2_publickey_attribute(name, value, mandatory) \
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{ (name), strlen(name), (value), strlen(value), (mandatory) },
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#define libssh2_publickey_attribute_fast(name, value, mandatory) \
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