Test programs for libssh2_sftp_mkdir_ex() and libssh2_sftp_mkdirnb_ex()
Этот коммит содержится в:
родитель
54e6528822
Коммит
046edb478f
@ -5,6 +5,7 @@ noinst_PROGRAMS = ssh2 \
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scp scp_nonblock \
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sftp sftp_nonblock \
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sftp_write sftp_write_nonblock \
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sftp_mkdir sftp_mkdir_nonblock \
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sftp_RW_nonblock \
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sftpdir sftpdir_nonblock
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@ -25,6 +26,10 @@ sftp_write_SOURCES = sftp_write.c
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sftp_write_nonblock_SOURCES = sftp_write_nonblock.c
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sftp_mkdir_SOURCES = sftp_mkdir.c
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sftp_mkdir_nonblock_SOURCES = sftp_mkdir_nonblock.c
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sftpdir_SOURCES = sftpdir.c
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sftpdir_nonblock_SOURCES = sftpdir_nonblock.c
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160
example/simple/sftp_mkdir.c
Обычный файл
160
example/simple/sftp_mkdir.c
Обычный файл
@ -0,0 +1,160 @@
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/*
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* $Id: sftp_mkdir.c,v 1.1 2007/04/22 19:52:51 jehousley Exp $
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*
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* Sample showing how to do SFTP mkdir
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*
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* The sample code has default values for host name, user name, password
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* and path to copy, but you can specify them on the command line like:
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*
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* "sftp 192.168.0.1 user password /tmp/sftp_mkdir"
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*/
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#include <libssh2.h>
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#include <libssh2_sftp.h>
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#ifndef WIN32
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# include <netinet/in.h>
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# include <sys/socket.h>
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# include <unistd.h>
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# include <arpa/inet.h>
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#else
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# include <winsock2.h>
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#endif
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#include <sys/types.h>
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#include <fcntl.h>
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#include <errno.h>
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#include <stdio.h>
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#include <ctype.h>
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int main(int argc, char *argv[])
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{
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unsigned long hostaddr;
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int sock, i, auth_pw = 1;
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struct sockaddr_in sin;
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const char *fingerprint;
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LIBSSH2_SESSION *session;
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char *username=(char *)"username";
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char *password=(char *)"password";
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char *sftppath=(char *)"/tmp/sftp_mkdir";
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int rc;
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LIBSSH2_SFTP *sftp_session;
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#ifdef WIN32
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WSADATA wsadata;
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WSAStartup(WINSOCK_VERSION, &wsadata);
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#endif
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if (argc > 1) {
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hostaddr = inet_addr(argv[1]);
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} else {
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hostaddr = htonl(0x7F000001);
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}
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if(argc > 2) {
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username = argv[2];
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}
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if(argc > 3) {
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password = argv[3];
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}
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if(argc > 4) {
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sftppath = argv[4];
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}
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/*
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* The application code is responsible for creating the socket
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* and establishing the connection
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*/
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sock = socket(AF_INET, SOCK_STREAM, 0);
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sin.sin_family = AF_INET;
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sin.sin_port = htons(22);
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sin.sin_addr.s_addr = hostaddr;
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if (connect(sock, (struct sockaddr*)(&sin),
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sizeof(struct sockaddr_in)) != 0) {
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fprintf(stderr, "failed to connect!\n");
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return -1;
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}
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/* Create a session instance
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*/
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session = libssh2_session_init();
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if(!session)
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return -1;
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/* ... start it up. This will trade welcome banners, exchange keys,
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* and setup crypto, compression, and MAC layers
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*/
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rc = libssh2_session_startup(session, sock);
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if(rc) {
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fprintf(stderr, "Failure establishing SSH session: %d\n", rc);
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return -1;
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}
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/* At this point we havn't yet authenticated. The first thing to do
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* is check the hostkey's fingerprint against our known hosts Your app
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* may have it hard coded, may go to a file, may present it to the
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* user, that's your call
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*/
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fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_MD5);
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printf("Fingerprint: ");
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for(i = 0; i < 16; i++) {
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printf("%02X ", (unsigned char)fingerprint[i]);
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}
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printf("\n");
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if (auth_pw) {
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/* We could authenticate via password */
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if (libssh2_userauth_password(session, username, password)) {
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printf("Authentication by password failed.\n");
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goto shutdown;
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}
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} else {
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/* Or by public key */
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if (libssh2_userauth_publickey_fromfile(session, username,
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"/home/username/.ssh/id_rsa.pub",
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"/home/username/.ssh/id_rsa",
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password)) {
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printf("\tAuthentication by public key failed\n");
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goto shutdown;
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}
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}
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fprintf(stderr, "libssh2_sftp_init()!\n");
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sftp_session = libssh2_sftp_init(session);
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if (!sftp_session) {
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fprintf(stderr, "Unable to init SFTP session\n");
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goto shutdown;
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}
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/* Since we have not set non-blocking, tell libssh2 we are blocking */
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libssh2_sftp_set_blocking(sftp_session, 1);
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fprintf(stderr, "libssh2_sftp_mkdir()!\n");
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/* Make a directory via SFTP */
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rc = libssh2_sftp_mkdir(sftp_session, sftppath,
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LIBSSH2_SFTP_S_IRWXU|
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LIBSSH2_SFTP_S_IRGRP|LIBSSH2_SFTP_S_IXGRP|
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LIBSSH2_SFTP_S_IROTH|LIBSSH2_SFTP_S_IXOTH);
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libssh2_sftp_shutdown(sftp_session);
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shutdown:
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libssh2_session_disconnect(session, "Normal Shutdown, Thank you for playing");
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libssh2_session_free(session);
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#ifdef WIN32
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Sleep(1000);
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closesocket(sock);
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#else
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sleep(1);
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close(sock);
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#endif
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printf("all done\n");
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return 0;
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}
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173
example/simple/sftp_mkdir_nonblock.c
Обычный файл
173
example/simple/sftp_mkdir_nonblock.c
Обычный файл
@ -0,0 +1,173 @@
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/*
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* $Id: sftp_mkdir_nonblock.c,v 1.1 2007/04/22 19:52:51 jehousley Exp $
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*
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* Sample showing how to do SFTP non-blocking mkdir.
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*
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* The sample code has default values for host name, user name, password
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* and path to copy, but you can specify them on the command line like:
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*
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* "sftp 192.168.0.1 user password /tmp/sftp_write_nonblock.c"
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*/
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#include <libssh2.h>
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#include <libssh2_sftp.h>
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#ifndef WIN32
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# include <netinet/in.h>
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# include <sys/socket.h>
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# include <unistd.h>
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# include <arpa/inet.h>
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#else
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# include <winsock2.h>
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#endif
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#include <sys/types.h>
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#include <fcntl.h>
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#include <errno.h>
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#include <stdio.h>
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#include <ctype.h>
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int main(int argc, char *argv[])
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{
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unsigned long hostaddr;
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int sock, i, auth_pw = 1;
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struct sockaddr_in sin;
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const char *fingerprint;
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LIBSSH2_SESSION *session;
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char *username=(char *)"username";
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char *password=(char *)"password";
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char *sftppath=(char *)"/tmp/sftp_mkdir_nonblock";
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int rc;
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LIBSSH2_SFTP *sftp_session;
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#ifdef WIN32
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WSADATA wsadata;
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WSAStartup(WINSOCK_VERSION, &wsadata);
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#endif
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if (argc > 1) {
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hostaddr = inet_addr(argv[1]);
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} else {
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hostaddr = htonl(0x7F000001);
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}
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if(argc > 2) {
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username = argv[2];
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}
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if(argc > 3) {
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password = argv[3];
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}
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if(argc > 4) {
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sftppath = argv[4];
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}
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/*
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* The application code is responsible for creating the socket
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* and establishing the connection
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*/
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sock = socket(AF_INET, SOCK_STREAM, 0);
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sin.sin_family = AF_INET;
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sin.sin_port = htons(22);
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sin.sin_addr.s_addr = hostaddr;
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if (connect(sock, (struct sockaddr*)(&sin),
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sizeof(struct sockaddr_in)) != 0) {
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fprintf(stderr, "failed to connect!\n");
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return -1;
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}
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/* We set the socket non-blocking. We do it after the connect just to
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simplify the example code. */
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#ifdef F_SETFL
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/* FIXME: this can/should be done in a more portable manner */
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rc = fcntl(sock, F_GETFL, 0);
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fcntl(sock, F_SETFL, rc | O_NONBLOCK);
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#else
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#error "add support for setting the socket non-blocking here"
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#endif
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/* Create a session instance
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*/
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session = libssh2_session_init();
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if(!session)
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return -1;
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/* ... start it up. This will trade welcome banners, exchange keys,
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* and setup crypto, compression, and MAC layers
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*/
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rc = libssh2_session_startup(session, sock);
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if(rc) {
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fprintf(stderr, "Failure establishing SSH session: %d\n", rc);
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return -1;
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}
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/* At this point we havn't yet authenticated. The first thing to do
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* is check the hostkey's fingerprint against our known hosts Your app
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* may have it hard coded, may go to a file, may present it to the
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* user, that's your call
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*/
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fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_MD5);
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printf("Fingerprint: ");
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for(i = 0; i < 16; i++) {
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printf("%02X ", (unsigned char)fingerprint[i]);
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}
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printf("\n");
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if (auth_pw) {
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/* We could authenticate via password */
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if (libssh2_userauth_password(session, username, password)) {
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printf("Authentication by password failed.\n");
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goto shutdown;
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}
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} else {
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/* Or by public key */
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if (libssh2_userauth_publickey_fromfile(session, username,
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"/home/username/.ssh/id_rsa.pub",
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"/home/username/.ssh/id_rsa",
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password)) {
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printf("\tAuthentication by public key failed\n");
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goto shutdown;
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}
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}
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fprintf(stderr, "libssh2_sftp_init()!\n");
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sftp_session = libssh2_sftp_init(session);
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if (!sftp_session) {
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fprintf(stderr, "Unable to init SFTP session\n");
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goto shutdown;
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}
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/* Since we have set non-blocking, tell libssh2 we are non-blocking */
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libssh2_sftp_set_blocking(sftp_session, 0);
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fprintf(stderr, "libssh2_sftp_mkdirnb()!\n");
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/* Make a directory via SFTP */
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while ((rc = libssh2_sftp_mkdirnb(sftp_session, sftppath,
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LIBSSH2_SFTP_S_IRWXU|
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LIBSSH2_SFTP_S_IRGRP|LIBSSH2_SFTP_S_IXGRP|
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LIBSSH2_SFTP_S_IROTH|LIBSSH2_SFTP_S_IXOTH))
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== LIBSSH2SFTP_EAGAIN) {
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;
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}
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libssh2_sftp_shutdown(sftp_session);
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shutdown:
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libssh2_session_disconnect(session, "Normal Shutdown, Thank you for playing");
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libssh2_session_free(session);
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#ifdef WIN32
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Sleep(1000);
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closesocket(sock);
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#else
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sleep(1);
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close(sock);
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#endif
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printf("all done\n");
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return 0;
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}
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