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@page authentication Chapter 2: A deeper insight on authentication
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@section authentication_details A deeper insight on authentication
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In our guided tour, we merely mentioned that the user needed to authenticate.
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We didn't explain much in detail how that was supposed to happen.
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This chapter explains better the four authentication methods: with public keys,
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with a password, with challenges and responses (keyboard-interactive), and with
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no authentication at all.
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If your software is supposed to connect to an arbitrary server, then you
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might need to support all authentication methods. If your software will
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connect only to a given server, then it might be enough for your software
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to support only the authentication methods used by that server. If you are
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the administrator of the server, it might be your call to choose those
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authentication methods.
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It is not the purpose of this document to review in detail the advantages
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and drawbacks of each authentication method. You are therefore invited
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to read the abundant documentation on this topic to fully understand the
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advantages and security risks linked to each method.
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@subsection pubkeys Authenticating with public keys
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libssh is fully compatible with the openssh public and private keys. You
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can either use the automatic public key authentication method provided by
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libssh, or roll your own using the public key functions.
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The process of authenticating by public key to a server is the following:
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- you scan a list of files that contain public keys. each key is sent to
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the SSH server, until the server acknowledges a key (a key it knows can be
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used to authenticate the user).
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- then, you retrieve the private key for this key and send a message
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proving that you know that private key.
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The function ssh_userauth_autopubkey() does this using the available keys in
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"~/.ssh/". The return values are the following:
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- SSH_AUTH_ERROR: some serious error happened during authentication
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- SSH_AUTH_DENIED: no key matched
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- SSH_AUTH_SUCCESS: you are now authenticated
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- SSH_AUTH_PARTIAL: some key matched but you still have to provide an other
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mean of authentication (like a password).
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The ssh_userauth_autopubkey() function also tries to authenticate using the
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SSH agent, if you have one running, or the "none" method otherwise.
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If you wish to authenticate with public key by your own, follow these steps:
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- Retrieve the public key in a ssh_string using publickey_from_file().
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- Offer the public key to the SSH server using ssh_userauth_offer_pubkey().
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If the return value is SSH_AUTH_SUCCESS, the SSH server accepts to
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authenticate using the public key and you can go to the next step.
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- Retrieve the private key, using the privatekey_from_file() function. If
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a passphrase is needed, either the passphrase specified as argument or
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a callback (see callbacks section) will be used.
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- Authenticate using ssh_userauth_pubkey() with your public key string
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and private key.
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- Do not forget cleaning up memory using string_free() and privatekey_free().
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Here is a minimalistic example of public key authentication:
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@code
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int authenticate_pubkey(ssh_session session)
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{
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int rc;
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rc = ssh_userauth_autopubkey(session, NULL);
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if (rc == SSH_AUTH_ERROR)
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{
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fprintf(stderr, "Authentication failed: %s\n",
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ssh_get_error(session));
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return SSH_AUTH_ERROR;
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}
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return rc;
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}
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@endcode
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@see ssh_userauth_autopubkey
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@see ssh_userauth_offer_pubkey
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@see ssh_userauth_pubkey
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@see publickey_from_file
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@see publickey_from_privatekey
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@see string_free
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@see privatekey_from_file
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@see privatekey_free
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@subsection password Authenticating with a password
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The function ssh_userauth_password() serves the purpose of authenticating
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using a password. It will return SSH_AUTH_SUCCESS if the password worked,
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or one of other constants otherwise. It's your work to ask the password
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and to deallocate it in a secure manner.
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If your server complains that the password is wrong, but you can still
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authenticate using openssh's client (issuing password), it's probably
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because openssh only accept keyboard-interactive. Switch to
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keyboard-interactive authentication, or try to configure plain text passwords
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on the SSH server.
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Here is a small example of password authentication:
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@code
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int authenticate_password(ssh_session session)
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{
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char *password;
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int rc;
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password = getpass("Enter your password: ");
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rc = ssh_userauth_password(session, NULL, password);
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if (rc == SSH_AUTH_ERROR)
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{
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fprintf(stderr, "Authentication failed: %s\n",
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ssh_get_error(session));
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return SSH_AUTH_ERROR;
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}
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return rc;
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}
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@endcode
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@see ssh_userauth_password
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@subsection keyb_int The keyboard-interactive authentication method
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The keyboard-interactive method is, as its name tells, interactive. The
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server will issue one or more challenges that the user has to answer,
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until the server takes an authentication decision.
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ssh_userauth_kbdint() is the the main keyboard-interactive function.
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It will return SSH_AUTH_SUCCESS,SSH_AUTH_DENIED, SSH_AUTH_PARTIAL,
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SSH_AUTH_ERROR, or SSH_AUTH_INFO, depending on the result of the request.
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The keyboard-interactive authentication method of SSH2 is a feature that
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permits the server to ask a certain number of questions in an interactive
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manner to the client, until it decides to accept or deny the login.
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To begin, you call ssh_userauth_kbdint() (just set user and submethods to
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NULL) and store the answer.
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If the answer is SSH_AUTH_INFO, it means that the server has sent a few
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questions that you should ask the user. You can retrieve these questions
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with the following functions: ssh_userauth_kbdint_getnprompts(),
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ssh_userauth_kbdint_getname(), ssh_userauth_kbdint_getinstruction(), and
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ssh_userauth_kbdint_getprompt().
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Set the answer for each question in the challenge using
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ssh_userauth_kbdint_setanswer().
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Then, call again ssh_userauth_kbdint() and start the process again until
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these functions returns something else than SSH_AUTH_INFO.
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Here are a few remarks:
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- Even the first call can return SSH_AUTH_DENIED or SSH_AUTH_SUCCESS.
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- The server can send an empty question set (this is the default behavior
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on my system) after you have sent the answers to the first questions.
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You must still parse the answer, it might contain some
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message from the server saying hello or such things. Just call
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ssh_userauth_kbdint() until needed.
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- The meaning of "name", "prompt", "instruction" may be a little
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confusing. An explanation is given in the RFC section that follows.
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Here is a little note about how to use the information from
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keyboard-interactive authentication, coming from the RFC itself (rfc4256):
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@verbatim
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3.3 User Interface Upon receiving a request message, the client SHOULD
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prompt the user as follows: A command line interface (CLI) client SHOULD
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print the name and instruction (if non-empty), adding newlines. Then for
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each prompt in turn, the client SHOULD display the prompt and read the
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user input.
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A graphical user interface (GUI) client has many choices on how to prompt
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the user. One possibility is to use the name field (possibly prefixed
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with the application's name) as the title of a dialog window in which
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the prompt(s) are presented. In that dialog window, the instruction field
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would be a text message, and the prompts would be labels for text entry
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fields. All fields SHOULD be presented to the user, for example an
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implementation SHOULD NOT discard the name field because its windows lack
|
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titles; it SHOULD instead find another way to display this information. If
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prompts are presented in a dialog window, then the client SHOULD NOT
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present each prompt in a separate window.
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All clients MUST properly handle an instruction field with embedded
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newlines. They SHOULD also be able to display at least 30 characters for
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the name and prompts. If the server presents names or prompts longer than 30
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characters, the client MAY truncate these fields to the length it can
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display. If the client does truncate any fields, there MUST be an obvious
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indication that such truncation has occured.
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The instruction field SHOULD NOT be truncated. Clients SHOULD use control
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character filtering as discussed in [SSH-ARCH] to avoid attacks by
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including terminal control characters in the fields to be displayed.
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For each prompt, the corresponding echo field indicates whether or not
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the user input should be echoed as characters are typed. Clients SHOULD
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correctly echo/mask user input for each prompt independently of other
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prompts in the request message. If a client does not honor the echo field
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for whatever reason, then the client MUST err on the side of
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masking input. A GUI client might like to have a checkbox toggling
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echo/mask. Clients SHOULD NOT add any additional characters to the prompt
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such as ": " (colon-space); the server is responsible for supplying all
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text to be displayed to the user. Clients MUST also accept empty responses
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from the user and pass them on as empty strings.
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@endverbatim
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The following example shows how to perform keyboard-interactive authentication:
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@code
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int authenticate_kbdint(ssh_session session)
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{
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int rc;
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rc = ssh_userauth_kbdint(session, NULL, NULL);
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while (rc == SSH_AUTH_INFO)
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{
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const char *name, *instruction;
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int nprompts, iprompt;
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name = ssh_userauth_kbdint_getname(session);
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instruction = ssh_userauth_kbdint_getinstruction(session);
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nprompts = ssh_userauth_kbdint_getnprompts(session);
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if (strlen(name) > 0)
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printf("%s\n", name);
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if (strlen(instruction) > 0)
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printf("%s\n", instruction);
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for (iprompt = 0; iprompt < nprompts; iprompt++)
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{
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const char *prompt;
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char echo;
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prompt = ssh_userauth_kbdint_getprompt(session, iprompt, &echo);
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if (echo)
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{
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char buffer[128], *ptr;
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printf("%s", prompt);
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if (fgets(buffer, sizeof(buffer), stdin) == NULL)
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return SSH_AUTH_ERROR;
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buffer[sizeof(buffer) - 1] = '\0';
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if ((ptr = strchr(buffer, '\n')) != NULL)
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*ptr = '\0';
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if (ssh_userauth_kbdint_setanswer(session, iprompt, buffer) < 0)
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return SSH_AUTH_ERROR;
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memset(buffer, 0, strlen(buffer));
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}
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else
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{
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char *ptr;
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ptr = getpass(prompt);
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if (ssh_userauth_kbdint_setanswer(session, iprompt, ptr) < 0)
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return SSH_AUTH_ERROR;
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}
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}
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rc = ssh_userauth_kbdint(session, NULL, NULL);
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}
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return rc;
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}
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@endcode
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@see ssh_userauth_kbdint()
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@see ssh_userauth_kbdint_getnprompts
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@see ssh_userauth_kbdint_getname
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@see ssh_userauth_kbdint_getinstruction
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@see ssh_userauth_kbdint_getprompt
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@see ssh_userauth_kbdint_setanswer()
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@subsection none Authenticating with "none" method
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The primary purpose of the "none" method is to get authenticated **without**
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any credential. Don't do that, use one of the other authentication methods,
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unless you really want to grant anonymous access.
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If the account has no password, and if the server is configured to let you
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pass, ssh_userauth_none() might answer SSH_AUTH_SUCCESS.
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The following example shows how to perform "none" authentication:
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@code
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int authenticate_kbdint(ssh_session session)
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{
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int rc;
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rc = ssh_userauth_none(session, NULL, NULL);
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return rc;
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}
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@endcode
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@subsection auth_list Getting the list of supported authentications
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You are not meant to choose a given authentication method, you can
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let the server tell you which methods are available. Once you know them,
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you try them one after the other.
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The following example shows how to get the list of available authentication
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methods with ssh_userauth_list() and how to use the result:
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@code
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int test_several_auth_methods(ssh_session session)
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{
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int method, rc;
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method = ssh_userauth_list(session, NULL);
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if (method & SSH_AUTH_METHOD_NONE)
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{ // For the source code of function authenticate_none(),
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// refer to the corresponding example
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rc = authenticate_none(session);
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if (rc == SSH_AUTH_SUCCESS) return rc;
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}
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if (method & SSH_AUTH_METHOD_PUBLICKEY)
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{ // For the source code of function authenticate_pubkey(),
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// refer to the corresponding example
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rc = authenticate_pubkey(session);
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if (rc == SSH_AUTH_SUCCESS) return rc;
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}
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if (method & SSH_AUTH_METHOD_INTERACTIVE)
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{ // For the source code of function authenticate_kbdint(),
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// refer to the corresponding example
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rc = authenticate_kbdint(session);
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if (rc == SSH_AUTH_SUCCESS) return rc;
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}
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if (method & SSH_AUTH_METHOD_PASSWORD)
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{ // For the source code of function authenticate_password(),
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// refer to the corresponding example
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rc = authenticate_password(session);
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if (rc == SSH_AUTH_SUCCESS) return rc;
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}
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return SSH_AUTH_ERROR;
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}
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@endcode
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@subsection banner Getting the banner
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The SSH server might send a banner, which you can retrieve with
|
||||
ssh_get_issue_banner(), then display to the user.
|
||||
|
||||
The following example shows how to retrieve and dispose the issue banner:
|
||||
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@code
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||||
int display_banner(ssh_session session)
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{
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int rc;
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char *banner;
|
||||
|
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/*
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*** Does not work without calling ssh_userauth_none() first ***
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||||
*** That will be fixed ***
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||||
*/
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rc = ssh_userauth_none(session, NULL);
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if (rc == SSH_AUTH_ERROR)
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return rc;
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banner = ssh_get_issue_banner(session);
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if (banner)
|
||||
{
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||||
printf("%s\n", banner);
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||||
free(banner);
|
||||
}
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||||
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||||
return rc;
|
||||
}
|
||||
@endcode
|
||||
|
||||
|
85
doc/commands.dox
Обычный файл
85
doc/commands.dox
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@ -0,0 +1,85 @@
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@page commands Chapter 4: Passing remote commands
|
||||
@section remote_commands Passing remote commands
|
||||
|
||||
Previous chapter has shown how to open a full shell session, with an attached
|
||||
terminal or not. If you only need to execute commands on the remote end,
|
||||
you don't need all that complexity.
|
||||
|
||||
@subsection exec_remote Executing remote commands
|
||||
|
||||
The first steps for executing remote commands are identical to those
|
||||
for opening remote shells. You first need a SSH channel, and then
|
||||
a SSH session that uses this channel:
|
||||
|
||||
@code
|
||||
int show_remote_files(ssh_session session)
|
||||
{
|
||||
ssh_channel channel;
|
||||
int rc;
|
||||
|
||||
channel = ssh_channel_new(session);
|
||||
if (channel == NULL) return SSH_ERROR;
|
||||
|
||||
rc = ssh_channel_open_session(channel);
|
||||
if (rc != SSH_OK)
|
||||
{
|
||||
ssh_channel_free(channel);
|
||||
return rc;
|
||||
}
|
||||
@endcode
|
||||
|
||||
Once a session is open, you can start the remote command with
|
||||
ssh_channel_request_exec():
|
||||
|
||||
@code
|
||||
rc = ssh_channel_request_exec(channel, "ls -l");
|
||||
if (rc != SSH_OK)
|
||||
{
|
||||
ssh_channel_close(channel);
|
||||
ssh_channel_free(channel);
|
||||
return rc;
|
||||
}
|
||||
@endcode
|
||||
|
||||
If the remote command displays data, you get them with ssh_channel_read().
|
||||
This function returns the number of bytes read. If there is no more
|
||||
data to read on the channel, this function returns 0, and you can go to next step.
|
||||
If an error has been encountered, it returns a negative value:
|
||||
|
||||
@code
|
||||
char buffer[256];
|
||||
unsigned int nbytes;
|
||||
|
||||
nbytes = ssh_channel_read(channel, buffer, sizeof(buffer), 0);
|
||||
while (nbytes > 0)
|
||||
{
|
||||
if (write(1, buffer, nbytes) != nbytes)
|
||||
{
|
||||
ssh_channel_close(channel);
|
||||
ssh_channel_free(channel);
|
||||
return SSH_ERROR;
|
||||
}
|
||||
nbytes = ssh_channel_read(channel, buffer, sizeof(buffer), 0);
|
||||
}
|
||||
|
||||
if (nbytes < 0)
|
||||
{
|
||||
ssh_channel_close(channel);
|
||||
ssh_channel_free(channel);
|
||||
return SSH_ERROR;
|
||||
}
|
||||
@endcode
|
||||
|
||||
Once there are no more remote commands to execute, you can send an
|
||||
end-of-file to the channel, close it, and free the memory it used:
|
||||
|
||||
@code
|
||||
ssh_channel_send_eof(channel);
|
||||
ssh_channel_close(channel);
|
||||
ssh_channel_free(channel);
|
||||
|
||||
return SSH_OK;
|
||||
}
|
||||
@endcode
|
||||
|
||||
|
428
doc/guided_tour.dox
Обычный файл
428
doc/guided_tour.dox
Обычный файл
@ -0,0 +1,428 @@
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||||
@page guided_tour Chapter 1: A typical SSH session
|
||||
@section ssh_session A typical SSH session
|
||||
|
||||
A SSH session goes through the following steps:
|
||||
|
||||
- Before connecting to the server, you can set up if you wish one or other
|
||||
server public key authentication, i.e. DSA or RSA. You can choose
|
||||
cryptographic algorithms you trust and compression algorithms if any. You
|
||||
must of course set up the hostname.
|
||||
|
||||
- The connection is established. A secure handshake is made, and resulting from
|
||||
it, a public key from the server is gained. You MUST verify that the public
|
||||
key is legitimate, using for instance the MD5 fingerprint or the known hosts
|
||||
file.
|
||||
|
||||
- The client must authenticate: the classical ways are password, or
|
||||
public keys (from dsa and rsa key-pairs generated by openssh).
|
||||
If a SSH agent is running, it is possible to use it.
|
||||
|
||||
- Now that the user has been authenticated, you must open one or several
|
||||
channels. Channels are different subways for information into a single ssh
|
||||
connection. Each channel has a standard stream (stdout) and an error stream
|
||||
(stderr). You can theoretically open an infinity of channels.
|
||||
|
||||
- With the channel you opened, you can do several things:
|
||||
- Execute a single command.
|
||||
- Open a shell. You may want to request a pseudo-terminal before.
|
||||
- Invoke the sftp subsystem to transfer files.
|
||||
- Invoke the scp subsystem to transfer files.
|
||||
- Invoke your own subsystem. This is outside the scope of this document,
|
||||
but can be done.
|
||||
|
||||
- When everything is finished, just close the channels, and then the connection.
|
||||
|
||||
The sftp and scp subsystems use channels, but libssh hides them to
|
||||
the programmer. If you want to use those subsystems, instead of a channel,
|
||||
you'll usually open a "sftp session" or a "scp session".
|
||||
|
||||
All the libssh functions which return an error code also set an error message.
|
||||
Error codes are typically SSH_ERROR for integer values, or NULL for pointers.
|
||||
|
||||
|
||||
@subsection setup Creating the session and setting options
|
||||
|
||||
The most important object in a SSH connection is the SSH session. In order
|
||||
to allocate a new SSH session, you use ssh_new(). Don't forget to
|
||||
always verify that the allocation successed.
|
||||
@code
|
||||
#include <libssh/libssh.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
int main()
|
||||
{
|
||||
ssh_session my_ssh_session = ssh_new();
|
||||
if (my_ssh_session == NULL)
|
||||
exit(-1);
|
||||
...
|
||||
ssh_free(my_ssh_session);
|
||||
}
|
||||
@endcode
|
||||
|
||||
libssh follows the allocate-it-deallocate-it pattern. Each object that you allocate
|
||||
using xxxxx_new() must be deallocated using xxxxx_free(). In this case, ssh_new()
|
||||
does the allocation and ssh_free() does the contrary.
|
||||
|
||||
The ssh_options_set() function sets the options of the session. The most important options are:
|
||||
- SSH_OPTIONS_HOST: the name of the host you want to connect to
|
||||
- SSH_OPTIONS_PORT: the used port (default is port 22)
|
||||
- SSH_OPTIONS_USER: the system user under which you want to connect
|
||||
- SSH_OPTIONS_LOG_VERBOSITY: the quantity of messages that are printed
|
||||
|
||||
The complete list of options can be found in the documentation of ssh_options_set().
|
||||
The only mandatory option is SSH_OPTIONS_HOST. If you don't use SSH_OPTIONS_USER,
|
||||
the local username of your account will be used.
|
||||
|
||||
Here is a small example of how to use it:
|
||||
|
||||
@code
|
||||
#include <libssh/libssh.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
int main()
|
||||
{
|
||||
ssh_session my_ssh_session;
|
||||
int verbosity = SSH_LOG_PROTOCOL;
|
||||
int port = 22;
|
||||
|
||||
my_ssh_session = ssh_new();
|
||||
if (my_ssh_session == NULL)
|
||||
exit(-1);
|
||||
|
||||
ssh_options_set(my_ssh_session, SSH_OPTIONS_HOST, "localhost");
|
||||
ssh_options_set(my_ssh_session, SSH_OPTIONS_LOG_VERBOSITY, &verbosity);
|
||||
ssh_options_set(my_ssh_session, SSH_OPTIONS_PORT, &port);
|
||||
|
||||
...
|
||||
|
||||
ssh_free(my_ssh_session);
|
||||
}
|
||||
@endcode
|
||||
|
||||
Please notice that all parameters are passed to ssh_options_set() as pointers,
|
||||
even if you need to set an integer value.
|
||||
|
||||
@see ssh_new
|
||||
@see ssh_free
|
||||
@see ssh_options_set
|
||||
@see ssh_options_parse_config
|
||||
@see ssh_options_copy
|
||||
@see ssh_options_getopt
|
||||
|
||||
|
||||
@subsection connect Connecting to the server
|
||||
|
||||
Once all settings have been made, you can connect using ssh_connect(). That
|
||||
function will return SSH_OK if the connection worked, SSH_ERROR otherwise.
|
||||
|
||||
You can get the English error string with ssh_get_error() in order to show the
|
||||
user what went wrong. Then, use ssh_disconnect() when you want to stop
|
||||
the session.
|
||||
|
||||
Here's an example:
|
||||
|
||||
@code
|
||||
#include <libssh/libssh.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
|
||||
int main()
|
||||
{
|
||||
ssh_session my_ssh_session;
|
||||
int rc;
|
||||
|
||||
my_ssh_session = ssh_new();
|
||||
if (my_ssh_session == NULL)
|
||||
exit(-1);
|
||||
|
||||
ssh_options_set(my_ssh_session, SSH_OPTIONS_HOST, "localhost");
|
||||
|
||||
rc = ssh_connect(my_ssh_session);
|
||||
if (rc != SSH_OK)
|
||||
{
|
||||
fprintf(stderr, "Error connecting to localhost: %s\n",
|
||||
ssh_get_error(my_ssh_session));
|
||||
exit(-1);
|
||||
}
|
||||
|
||||
...
|
||||
|
||||
ssh_disconnect(my_ssh_session);
|
||||
ssh_free(my_ssh_session);
|
||||
}
|
||||
@endcode
|
||||
|
||||
|
||||
@subsection serverauth Authenticating the server
|
||||
|
||||
Once you're connected, the following step is mandatory: you must check that the server
|
||||
you just connected to is known and safe to use (remember, SSH is about security and
|
||||
authentication).
|
||||
|
||||
There are two ways of doing this:
|
||||
- The first way (recommended) is to use the ssh_is_server_known()
|
||||
function. This function will look into the known host file
|
||||
(~/.ssh/known_hosts on UNIX), look for the server hostname's pattern,
|
||||
and determine whether this host is present or not in the list.
|
||||
- The second way is to use ssh_get_pubkey_hash() to get a binary version
|
||||
of the public key hash value. You can then use your own database to check
|
||||
if this public key is known and secure.
|
||||
|
||||
You can also use the ssh_get_pubkey_hash() to show the public key hash
|
||||
value to the user, in case he knows what the public key hash value is
|
||||
(some paranoid people write their public key hash values on paper before
|
||||
going abroad, just in case ...).
|
||||
|
||||
If the remote host is being used to for the first time, you can ask the user whether
|
||||
he/she trusts it. Once he/she concluded that the host is valid and worth being
|
||||
added in the known hosts file, you use ssh_write_knownhost() to register it in
|
||||
the known hosts file, or any other way if you use your own database.
|
||||
|
||||
The following example is part of the examples suite available in the
|
||||
examples/ directory:
|
||||
|
||||
@code
|
||||
#include <errno.h>
|
||||
#include <string.h>
|
||||
|
||||
int verify_knownhost(ssh_session session)
|
||||
{
|
||||
int state, hlen;
|
||||
unsigned char *hash = NULL;
|
||||
char *hexa;
|
||||
char buf[10];
|
||||
|
||||
state = ssh_is_server_known(session);
|
||||
|
||||
hlen = ssh_get_pubkey_hash(session, &hash);
|
||||
if (hlen < 0)
|
||||
return -1;
|
||||
|
||||
switch (state)
|
||||
{
|
||||
case SSH_SERVER_KNOWN_OK:
|
||||
break; /* ok */
|
||||
|
||||
case SSH_SERVER_KNOWN_CHANGED:
|
||||
fprintf(stderr, "Host key for server changed: it is now:\n");
|
||||
ssh_print_hexa("Public key hash", hash, hlen);
|
||||
fprintf(stderr, "For security reasons, connection will be stopped\n");
|
||||
free(hash);
|
||||
return -1;
|
||||
|
||||
case SSH_SERVER_FOUND_OTHER:
|
||||
fprintf(stderr, "The host key for this server was not found but an other"
|
||||
"type of key exists.\n");
|
||||
fprintf(stderr, "An attacker might change the default server key to"
|
||||
"confuse your client into thinking the key does not exist\n");
|
||||
free(hash);
|
||||
return -1;
|
||||
|
||||
case SSH_SERVER_FILE_NOT_FOUND:
|
||||
fprintf(stderr, "Could not find known host file.\n");
|
||||
fprintf(stderr, "If you accept the host key here, the file will be"
|
||||
"automatically created.\n");
|
||||
/* fallback to SSH_SERVER_NOT_KNOWN behavior */
|
||||
|
||||
case SSH_SERVER_NOT_KNOWN:
|
||||
hexa = ssh_get_hexa(hash, hlen);
|
||||
fprintf(stderr,"The server is unknown. Do you trust the host key?\n");
|
||||
fprintf(stderr, "Public key hash: %s\n", hexa);
|
||||
free(hexa);
|
||||
if (fgets(buf, sizeof(buf), stdin) == NULL)
|
||||
{
|
||||
free(hash);
|
||||
return -1;
|
||||
}
|
||||
if (strncasecmp(buf, "yes", 3) != 0)
|
||||
{
|
||||
free(hash);
|
||||
return -1;
|
||||
}
|
||||
if (ssh_write_knownhost(session) < 0)
|
||||
{
|
||||
fprintf(stderr, "Error %s\n", strerror(errno));
|
||||
free(hash);
|
||||
return -1;
|
||||
}
|
||||
break;
|
||||
|
||||
case SSH_SERVER_ERROR:
|
||||
fprintf(stderr, "Error %s", ssh_get_error(session));
|
||||
free(hash);
|
||||
return -1;
|
||||
}
|
||||
|
||||
free(hash);
|
||||
return 0;
|
||||
}
|
||||
@endcode
|
||||
|
||||
@see ssh_connect
|
||||
@see ssh_disconnect
|
||||
@see ssh_get_error
|
||||
@see ssh_get_error_code
|
||||
@see ssh_get_pubkey_hash
|
||||
@see ssh_is_server_known
|
||||
@see ssh_write_knownhost
|
||||
|
||||
|
||||
@subsection auth Authenticating the user
|
||||
|
||||
The authentication process is the way a service provider can identify a
|
||||
user and verify his/her identity. The authorization process is about enabling
|
||||
the authenticated user the access to ressources. In SSH, the two concepts
|
||||
are linked. After authentication, the server can grant the user access to
|
||||
several ressources such as port forwarding, shell, sftp subsystem, and so on.
|
||||
|
||||
libssh supports several methods of authentication:
|
||||
- "none" method. This method allows to get the available authentications
|
||||
methods. It also gives the server a chance to authenticate the user with
|
||||
just his/her login. Some very old hardware uses this feature to fallback
|
||||
the user on a "telnet over SSH" style of login.
|
||||
- password method. A password is sent to the server, which accepts it or not.
|
||||
- keyboard-interactive method. The server sends several challenges to the
|
||||
user, who must answer correctly. This makes possible the authentication
|
||||
via a codebook for instance ("give code at 23:R on page 3").
|
||||
- public key method. The host knows the public key of the user, and the
|
||||
user must prove he knows the associated private key. This can be done
|
||||
manually, or delegated to the SSH agent as we'll see later.
|
||||
|
||||
All these methods can be combined. You can for instance force the user to
|
||||
authenticate with at least two of the authentication methods. In that case,
|
||||
one speaks of "Partial authentication". A partial authentication is a
|
||||
response from authentication functions stating that your credential was
|
||||
accepted, but yet another one is required to get in.
|
||||
|
||||
The example below shows an authentication with password:
|
||||
|
||||
@code
|
||||
#include <libssh/libssh.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
|
||||
int main()
|
||||
{
|
||||
ssh_session my_ssh_session;
|
||||
int rc;
|
||||
char *password;
|
||||
|
||||
// Open session and set options
|
||||
my_ssh_session = ssh_new();
|
||||
if (my_ssh_session == NULL)
|
||||
exit(-1);
|
||||
ssh_options_set(my_ssh_session, SSH_OPTIONS_HOST, "localhost");
|
||||
|
||||
// Connect to server
|
||||
rc = ssh_connect(my_ssh_session);
|
||||
if (rc != SSH_OK)
|
||||
{
|
||||
fprintf(stderr, "Error connecting to localhost: %s\n",
|
||||
ssh_get_error(my_ssh_session));
|
||||
ssh_free(my_ssh_session);
|
||||
exit(-1);
|
||||
}
|
||||
|
||||
// Verify the server's identity
|
||||
// For the source code of verify_knowhost(), check previous example
|
||||
if (verify_knownhost(my_ssh_session) < 0)
|
||||
{
|
||||
ssh_disconnect(my_ssh_session);
|
||||
ssh_free(my_ssh_session);
|
||||
exit(-1);
|
||||
}
|
||||
|
||||
// Authenticate ourselves
|
||||
password = getpass("Password: ");
|
||||
rc = ssh_userauth_password(my_ssh_session, NULL, password);
|
||||
if (rc != SSH_AUTH_SUCCESS)
|
||||
{
|
||||
fprintf(stderr, "Error authenticating with password: %s\n",
|
||||
ssh_get_error(my_ssh_session));
|
||||
ssh_disconnect(my_ssh_session);
|
||||
ssh_free(my_ssh_session);
|
||||
exit(-1);
|
||||
}
|
||||
|
||||
...
|
||||
|
||||
ssh_disconnect(my_ssh_session);
|
||||
ssh_free(my_ssh_session);
|
||||
}
|
||||
@endcode
|
||||
|
||||
@see @ref authentication_details
|
||||
|
||||
|
||||
@subsection using_ssh Doing something
|
||||
|
||||
At this point, the authenticity of both server and client is established.
|
||||
Time has come to take advantage of the many possibilities offered by the SSH
|
||||
protocol: execute remote commands, open remote shells, transfer files,
|
||||
forward ports, etc.
|
||||
|
||||
The example below shows how to execute a remote command:
|
||||
|
||||
@code
|
||||
int show_remote_processes(ssh_session session)
|
||||
{
|
||||
ssh_channel channel;
|
||||
int rc;
|
||||
char buffer[256];
|
||||
unsigned int nbytes;
|
||||
|
||||
channel = ssh_channel_new(session);
|
||||
if (channel == NULL)
|
||||
return SSH_ERROR;
|
||||
|
||||
rc = ssh_channel_open_session(channel);
|
||||
if (rc != SSH_OK)
|
||||
{
|
||||
ssh_channel_free(channel);
|
||||
return rc;
|
||||
}
|
||||
|
||||
rc = ssh_channel_request_exec(channel, "ps aux");
|
||||
if (rc != SSH_OK)
|
||||
{
|
||||
ssh_channel_close(channel);
|
||||
ssh_channel_free(channel);
|
||||
return rc;
|
||||
}
|
||||
|
||||
nbytes = ssh_channel_read(channel, buffer, sizeof(buffer), 0);
|
||||
while (nbytes > 0)
|
||||
{
|
||||
if (write(1, buffer, nbytes) != nbytes)
|
||||
{
|
||||
ssh_channel_close(channel);
|
||||
ssh_channel_free(channel);
|
||||
return SSH_ERROR;
|
||||
}
|
||||
nbytes = ssh_channel_read(channel, buffer, sizeof(buffer), 0);
|
||||
}
|
||||
|
||||
if (nbytes < 0)
|
||||
{
|
||||
ssh_channel_close(channel);
|
||||
ssh_channel_free(channel);
|
||||
return SSH_ERROR;
|
||||
}
|
||||
|
||||
ssh_channel_send_eof(channel);
|
||||
ssh_channel_close(channel);
|
||||
ssh_channel_free(channel);
|
||||
|
||||
return SSH_OK;
|
||||
}
|
||||
@endcode
|
||||
|
||||
That's the end of our step-by-step discovery of a SSH connection.
|
||||
The next chapter describes more in depth the authentication mechanisms.
|
||||
|
||||
@see @ref opening_shell
|
||||
@see @ref remote_commands
|
||||
@see @ref sftp_subsystem
|
||||
@see @ref scp_subsystem
|
||||
|
||||
|
39
doc/introduction.dox
Обычный файл
39
doc/introduction.dox
Обычный файл
@ -0,0 +1,39 @@
|
||||
@page tutorial The Tutorial
|
||||
@section introduction Introduction
|
||||
|
||||
libssh is a C library that enables you to write a program that uses the
|
||||
SSH protocol. With it, you can remotely execute programs, transfer
|
||||
files, or use a secure and transparent tunnel for your remote programs.
|
||||
The SSH protocol is encrypted, ensures data integrity, and provides strong
|
||||
means of authenticating both the server of the client. The library hides
|
||||
a lot of technical details from the SSH protocol, but this does not
|
||||
mean that you should not try to know about and understand these details.
|
||||
|
||||
libssh is a Free Software / Open Source project. The libssh library
|
||||
is distributed under LGPL license. The libssh project has nothing to do with
|
||||
"libssh2", which is a completly different and independant project.
|
||||
|
||||
This tutorial concentrates for its main part on the "client" side of libssh.
|
||||
To learn how to accept incoming SSH connexions (how to write a SSH server),
|
||||
you'll have to jump to the end of this document.
|
||||
|
||||
This tutorial describes libssh version 0.5.0. This version is the development
|
||||
version and is *not* published yet. However, the examples should work with
|
||||
little changes on versions like 0.4.2 and later.
|
||||
|
||||
|
||||
Table of contents:
|
||||
|
||||
@subpage guided_tour
|
||||
|
||||
@subpage authentication
|
||||
|
||||
@subpage shell
|
||||
|
||||
@subpage commands
|
||||
|
||||
@subpage sftp
|
||||
|
||||
@subpage tbd
|
||||
|
||||
|
87
doc/sftp.dox
Обычный файл
87
doc/sftp.dox
Обычный файл
@ -0,0 +1,87 @@
|
||||
@page sftp Chapter 5: The SFTP subsystem
|
||||
@section sftp_subsystem The SFTP subsystem
|
||||
|
||||
SFTP stands for "Secure File Transfer Protocol". It enables you to safely
|
||||
transfer files between the local and the remote computer. It reminds a lot
|
||||
of the old FTP protocol.
|
||||
|
||||
SFTP is a rich protocol. It lets you do over the network almost everything
|
||||
that you can do with local files:
|
||||
- send files
|
||||
- modify only a portion of a file
|
||||
- receive files
|
||||
- receive only a portion of a file
|
||||
- get file owner and group
|
||||
- get file permissions
|
||||
- set file owner and group
|
||||
- set file permissions
|
||||
- remove files
|
||||
- rename files
|
||||
- create a directory
|
||||
- remove a directory
|
||||
- retrieve the list of files in a directory
|
||||
- get the target of a symbolic link
|
||||
- create symbolic links
|
||||
- get information about mounted filesystems.
|
||||
|
||||
|
||||
@subsection sftp_section Opening and closing a SFTP session
|
||||
|
||||
Unlike with remote shells and remote commands, when you use the SFTP subsystem,
|
||||
you don't handle directly the SSH channels. Instead, you open a "SFTP session".
|
||||
|
||||
The function sftp_new() creates a new SFTP session. The function sftp_init()
|
||||
initializes it. The function sftp_free() deletes it.
|
||||
|
||||
As you see, all the SFTP-related functions start with the "sftp_" prefix
|
||||
instead of the usual "ssh_" prefix. In case of a problem, you use
|
||||
sftp_get_error() instead of ssh_get_error() to get the English error message.
|
||||
|
||||
The example below shows how to use these functions:
|
||||
|
||||
@code
|
||||
#include <libssh/sftp.h>
|
||||
|
||||
int sftp_helloworld(ssh_session session)
|
||||
{
|
||||
sftp_session sftp;
|
||||
int rc;
|
||||
|
||||
sftp = sftp_new(session);
|
||||
if (sftp == NULL)
|
||||
{
|
||||
fprintf(stderr, "Error allocating SFTP session: %s\n", ssh_get_error(session));
|
||||
return SSH_ERROR;
|
||||
}
|
||||
|
||||
rc = sftp_init(sftp);
|
||||
if (rc != SSH_OK)
|
||||
{
|
||||
fprintf(stderr, "Error initializing SFTP session: %s.\n", sftp_get_error(sftp));
|
||||
sftp_free(sftp);
|
||||
return rc;
|
||||
}
|
||||
|
||||
...
|
||||
|
||||
sftp_free(sftp);
|
||||
return SSH_OK;
|
||||
}
|
||||
@endcode
|
||||
|
||||
|
||||
@subsection sftp_mkdir Creating a directory
|
||||
|
||||
*** To be written ***
|
||||
|
||||
|
||||
@subsection sftp_write Copying a file to the remote computer
|
||||
|
||||
*** To be written ***
|
||||
|
||||
|
||||
@subsection sftp_read Reading a file from the remote computer
|
||||
|
||||
*** To be written ***
|
||||
|
||||
|
360
doc/shell.dox
Обычный файл
360
doc/shell.dox
Обычный файл
@ -0,0 +1,360 @@
|
||||
@page shell Chapter 3: Opening a remote shell
|
||||
@section opening_shell Opening a remote shell
|
||||
|
||||
We already mentioned that a single SSH connection can be shared
|
||||
between several "channels". Channels can be used for different purposes.
|
||||
|
||||
This chapter shows how to open one of these channels, and how to use it to
|
||||
start a command interpreter on a remote computer.
|
||||
|
||||
|
||||
@subsection open_channel Opening and closing a channel
|
||||
|
||||
The ssh_channel_new() function creates a channel. It returns the channel as
|
||||
a variable of type ssh_channel.
|
||||
|
||||
Once you have this channel, you open a SSH session that uses it with
|
||||
ssh_channel_open_session().
|
||||
|
||||
Once you don't need the channel anymore, you can send an end-of-file
|
||||
to it with ssh_channel_close(). At this point, you can destroy the channel
|
||||
with ssh_channel_free().
|
||||
|
||||
The code sample below achieves these tasks:
|
||||
|
||||
@code
|
||||
int shell_session(ssh_session session)
|
||||
{
|
||||
ssh_channel channel;
|
||||
int rc;
|
||||
|
||||
channel = ssh_channel_new(session);
|
||||
if (channel == NULL)
|
||||
return SSH_ERROR;
|
||||
|
||||
rc = ssh_channel_open_session(channel);
|
||||
if (rc != SSH_OK)
|
||||
{
|
||||
ssh_channel_free(channel);
|
||||
return rc;
|
||||
}
|
||||
|
||||
...
|
||||
|
||||
ssh_channel_close(channel);
|
||||
ssh_channel_send_eof(channel);
|
||||
ssh_channel_free(channel);
|
||||
|
||||
return SSH_OK;
|
||||
}
|
||||
@endcode
|
||||
|
||||
|
||||
@subsection interactive Interactive and non-interactive sessions
|
||||
|
||||
A "shell" is a command interpreter. It is said to be "interactive"
|
||||
if there is a human user typing the commands, one after the
|
||||
other. The contrary, a non-interactive shell, is similar to
|
||||
the execution of commands in the background: there is no attached
|
||||
terminal.
|
||||
|
||||
If you plan using an interactive shell, you need to create a
|
||||
pseud-terminal on the remote side. A remote terminal is usually referred
|
||||
to as a "pty", for "pseudo-teletype". The remote processes won't see the
|
||||
difference with a real text-oriented terminal.
|
||||
|
||||
If needed, you request the pty with the function ssh_channel_request_pty().
|
||||
Then you define its dimensions (number of rows and columns)
|
||||
with ssh_channel_change_pty_size().
|
||||
|
||||
Be your session interactive or not, the next step is to request a
|
||||
shell with ssh_channel_request_shell().
|
||||
|
||||
@code
|
||||
int interactive_shell_session(ssh_channel channel)
|
||||
{
|
||||
int rc;
|
||||
|
||||
rc = ssh_channel_request_pty(channel);
|
||||
if (rc != SSH_OK) return rc;
|
||||
|
||||
rc = ssh_channel_change_pty_size(channel, 80, 24);
|
||||
if (rc != SSH_OK) return rc;
|
||||
|
||||
rc = ssh_channel_request_shell(channel);
|
||||
if (rc != SSH_OK) return rc;
|
||||
|
||||
...
|
||||
|
||||
return rc;
|
||||
}
|
||||
@endcode
|
||||
|
||||
|
||||
@subsection read_data Displaying the data sent by the remote computer
|
||||
|
||||
In your program, you will usually need to receive all the data "displayed"
|
||||
into the remote pty. You will usually analyse, log, or display this data.
|
||||
|
||||
ssh_channel_read() and ssh_channel_read_nonblocking() are the simplest
|
||||
way to read data from a channel. If you only need to read from a single
|
||||
channel, they should be enough.
|
||||
|
||||
The example below shows how to wait for remote data using ssh_channel_read():
|
||||
|
||||
@code
|
||||
int interactive_shell_session(ssh_channel channel)
|
||||
{
|
||||
int rc;
|
||||
char buffer[256];
|
||||
int nbytes;
|
||||
|
||||
rc = ssh_channel_request_pty(channel);
|
||||
if (rc != SSH_OK) return rc;
|
||||
|
||||
rc = ssh_channel_change_pty_size(channel, 80, 24);
|
||||
if (rc != SSH_OK) return rc;
|
||||
|
||||
rc = ssh_channel_request_shell(channel);
|
||||
if (rc != SSH_OK) return rc;
|
||||
|
||||
while (ssh_channel_is_open(channel) &&
|
||||
!ssh_channel_is_eof(channel))
|
||||
{
|
||||
nbytes = ssh_channel_read(channel, buffer, sizeof(buffer), 0);
|
||||
if (nbytes < 0)
|
||||
return SSH_ERROR;
|
||||
|
||||
if (nbytes > 0)
|
||||
write(1, buffer, nbytes);
|
||||
}
|
||||
|
||||
return rc;
|
||||
}
|
||||
@endcode
|
||||
|
||||
Unlike ssh_channel_read(), ssh_channel_read_nonblocking() never waits for
|
||||
remote data to be ready. It returns immediately.
|
||||
|
||||
If you plan to use ssh_channel_read_nonblocking() repeatedly in a loop,
|
||||
you should use a "passive wait" function like usleep(3) in the same
|
||||
loop. Otherwise, your program will consume all the CPU time, and your
|
||||
computer might become unresponsive.
|
||||
|
||||
|
||||
@subsection write_data Sending user input to the remote computer
|
||||
|
||||
User's input is sent to the remote site with ssh_channel_write().
|
||||
|
||||
The following example shows how to combine a nonblocking read from a SSH
|
||||
channel with a nonblocking read from the keyboard. The local input is then
|
||||
sent to the remote computer:
|
||||
|
||||
@code
|
||||
/* Under Linux, this function determines whether a key has been pressed.
|
||||
Under Windows, it is a standard function, so you need not redefine it.
|
||||
*/
|
||||
int kbhit()
|
||||
{
|
||||
struct timeval tv = { 0L, 0L };
|
||||
fd_set fds;
|
||||
|
||||
FD_ZERO(&fds);
|
||||
FD_SET(0, &fds);
|
||||
|
||||
return select(1, &fds, NULL, NULL, &tv);
|
||||
}
|
||||
|
||||
/* A very simple terminal emulator:
|
||||
- print data received from the remote computer
|
||||
- send keyboard input to the remote computer
|
||||
*/
|
||||
int interactive_shell_session(ssh_channel channel)
|
||||
{
|
||||
/* Session and terminal initialization skipped */
|
||||
...
|
||||
|
||||
char buffer[256];
|
||||
int nbytes, nwritten;
|
||||
|
||||
while (ssh_channel_is_open(channel) &&
|
||||
!ssh_channel_is_eof(channel))
|
||||
{
|
||||
nbytes = ssh_channel_read_nonblocking(channel, buffer, sizeof(buffer), 0);
|
||||
if (nbytes < 0) return SSH_ERROR;
|
||||
if (nbytes > 0)
|
||||
{
|
||||
nwritten = write(1, buffer, nbytes);
|
||||
if (nwritten != nbytes) return SSH_ERROR;
|
||||
|
||||
if (!kbhit())
|
||||
{
|
||||
usleep(50000L); // 0.05 second
|
||||
continue;
|
||||
}
|
||||
|
||||
nbytes = read(0, buffer, sizeof(buffer));
|
||||
if (nbytes < 0) return SSH_ERROR;
|
||||
if (nbytes > 0)
|
||||
{
|
||||
nwritten = ssh_channel_write(channel, buffer, nbytes);
|
||||
if (nwritten != nbytes) return SSH_ERROR;
|
||||
}
|
||||
}
|
||||
|
||||
return rc;
|
||||
}
|
||||
@endcode
|
||||
|
||||
Of course, this is a poor terminal emulator, since the echo from the keys
|
||||
pressed should not be done locally, but should be done by the remote side.
|
||||
Also, user's input should not be sent once "Enter" key is pressed, but
|
||||
immediately after each key is pressed. This can be accomplished
|
||||
by setting the local terminal to "raw" mode with the cfmakeraw(3) function.
|
||||
cfmakeraw() is a standard function under Linux, on other systems you can
|
||||
recode it with:
|
||||
|
||||
@code
|
||||
static void cfmakeraw(struct termios *termios_p)
|
||||
{
|
||||
termios_p->c_iflag &= ~(IGNBRK|BRKINT|PARMRK|ISTRIP|INLCR|IGNCR|ICRNL|IXON);
|
||||
termios_p->c_oflag &= ~OPOST;
|
||||
termios_p->c_lflag &= ~(ECHO|ECHONL|ICANON|ISIG|IEXTEN);
|
||||
termios_p->c_cflag &= ~(CSIZE|PARENB);
|
||||
termios_p->c_cflag |= CS8;
|
||||
}
|
||||
@endcode
|
||||
|
||||
If you are not using a local terminal, but some kind of graphical
|
||||
environment, the solution to this kind of "echo" problems will be different.
|
||||
|
||||
|
||||
@subsection select_loop A more elaborate way to get the remote data
|
||||
|
||||
*** Warning: ssh_select() and ssh_channel_select() are not relevant anymore,
|
||||
since libssh is about to provide an easier system for asynchronous
|
||||
communications. This subsection should be removed then. ***
|
||||
|
||||
ssh_channel_read() and ssh_channel_read_nonblocking() functions are simple,
|
||||
but they are not adapted when you expect data from more than one SSH channel,
|
||||
or from other file descriptors. Last example showed how getting data from
|
||||
the standard input (the keyboard) at the same time as data from the SSH
|
||||
channel was complicated. The functions ssh_select() and ssh_channel_select()
|
||||
provide a more elegant way to wait for data coming from many sources.
|
||||
|
||||
The functions ssh_select() and ssh_channel_select() remind of the standard
|
||||
UNIX select(2) function. The idea is to wait for "something" to happen:
|
||||
incoming data to be read, outcoming data to block, or an exception to
|
||||
occur. Both these functions do a "passive wait", i.e. you can safely use
|
||||
them repeatedly in a loop, it will not consume exaggerate processor time
|
||||
and make your computer unresponsive. It is quite common to use these
|
||||
functions in your application's main loop.
|
||||
|
||||
The difference between ssh_select() and ssh_channel_select() is that
|
||||
ssh_channel_select() is simpler, but allows you only to watch SSH channels.
|
||||
ssh_select() is more complete and enables watching regular file descriptors
|
||||
as well, in the same function call.
|
||||
|
||||
Below is an example of a function that waits both for remote SSH data to come,
|
||||
as well as standard input from the keyboard:
|
||||
|
||||
@code
|
||||
int interactive_shell_session(ssh_session session, ssh_channel channel)
|
||||
{
|
||||
/* Session and terminal initialization skipped */
|
||||
...
|
||||
|
||||
char buffer[256];
|
||||
int nbytes, nwritten;
|
||||
|
||||
while (ssh_channel_is_open(channel) &&
|
||||
!ssh_channel_is_eof(channel))
|
||||
{
|
||||
struct timeval timeout;
|
||||
ssh_channel in_channels[2], out_channels[2];
|
||||
fd_set fds;
|
||||
int maxfd;
|
||||
|
||||
timeout.tv_sec = 30;
|
||||
timeout.tv_usec = 0;
|
||||
in_channels[0] = channel;
|
||||
in_channels[1] = NULL;
|
||||
FD_ZERO(&fds);
|
||||
FD_SET(0, &fds);
|
||||
FD_SET(ssh_get_fd(session), &fds);
|
||||
maxfd = ssh_get_fd(session) + 1;
|
||||
|
||||
ssh_select(in_channels, out_channels, maxfd, &fds, &timeout);
|
||||
|
||||
if (out_channels[0] != NULL)
|
||||
{
|
||||
nbytes = ssh_channel_read(channel, buffer, sizeof(buffer), 0);
|
||||
if (nbytes < 0) return SSH_ERROR;
|
||||
if (nbytes > 0)
|
||||
{
|
||||
nwritten = write(1, buffer, nbytes);
|
||||
if (nwritten != nbytes) return SSH_ERROR;
|
||||
}
|
||||
}
|
||||
|
||||
if (FD_ISSET(0, &fds))
|
||||
{
|
||||
nbytes = read(0, buffer, sizeof(buffer));
|
||||
if (nbytes < 0) return SSH_ERROR;
|
||||
if (nbytes > 0)
|
||||
{
|
||||
nwritten = ssh_channel_write(channel, buffer, nbytes);
|
||||
if (nbytes != nwritten) return SSH_ERROR;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return rc;
|
||||
}
|
||||
@endcode
|
||||
|
||||
|
||||
@subsection x11 Using graphical applications on the remote side
|
||||
|
||||
If your remote application is graphical, you can forward the X11 protocol to
|
||||
your local computer.
|
||||
|
||||
To do that, you first declare that you accept X11 connections with
|
||||
ssh_channel_accept_x11(). Then you create the forwarding tunnel for
|
||||
the X11 protocol with ssh_channel_request_x11().
|
||||
|
||||
The following code performs channel initialization and shell session
|
||||
opening, and handles a parallel X11 connection:
|
||||
|
||||
@code
|
||||
int interactive_shell_session(ssh_channel channel)
|
||||
{
|
||||
int rc;
|
||||
ssh_channel x11channel;
|
||||
|
||||
rc = ssh_channel_request_pty(channel);
|
||||
if (rc != SSH_OK) return rc;
|
||||
|
||||
rc = ssh_channel_change_pty_size(channel, 80, 24);
|
||||
if (rc != SSH_OK) return rc;
|
||||
|
||||
rc = ssh_channel_request_x11(channel, 0, NULL, NULL, 0);
|
||||
if (rc != SSH_OK) return rc;
|
||||
|
||||
rc = ssh_channel_request_shell(channel);
|
||||
if (rc != SSH_OK) return rc;
|
||||
|
||||
/* Read the data sent by the remote computer here */
|
||||
...
|
||||
}
|
||||
@endcode
|
||||
|
||||
Don't forget to set the $DISPLAY environment variable on the remote
|
||||
side, or the remote applications won't try using the X11 tunnel:
|
||||
|
||||
@code
|
||||
$ export DISPLAY=:0
|
||||
$ xclock &
|
||||
@endcode
|
||||
|
||||
|
22
doc/tbd.dox
Обычный файл
22
doc/tbd.dox
Обычный файл
@ -0,0 +1,22 @@
|
||||
@page tbd To be done
|
||||
@section scp_subsystem The SCP subsystem
|
||||
|
||||
*** To be written ***
|
||||
|
||||
@section threads Working with threads
|
||||
|
||||
*** To be written ***
|
||||
|
||||
@section forwarding_connections Forwarding connections
|
||||
|
||||
*** To be written ***
|
||||
|
||||
@section sshd Writing a libssh-based server
|
||||
|
||||
*** To be written ***
|
||||
|
||||
@section cpp The libssh C++ wrapper
|
||||
|
||||
*** To be written ***
|
||||
|
||||
|
Загрузка…
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Ссылка в новой задаче
Block a user