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Start with ssh agent implementation.

This is work in progress.


git-svn-id: svn+ssh://svn.berlios.de/svnroot/repos/libssh/trunk@200 7dcaeef0-15fb-0310-b436-a5af3365683c
Этот коммит содержится в:
Andreas Schneider 2009-02-02 14:41:44 +00:00
родитель 944084964a
Коммит 70aa33c041
6 изменённых файлов: 89 добавлений и 1 удалений

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@ -52,6 +52,7 @@ typedef struct public_key_struct PUBLIC_KEY;
typedef struct private_key_struct PRIVATE_KEY;
typedef struct ssh_options_struct SSH_OPTIONS;
typedef struct channel_struct CHANNEL;
typedef struct agent_struct AGENT;
typedef struct ssh_session SSH_SESSION;
typedef struct ssh_kbdint SSH_KBDINT;

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@ -286,6 +286,12 @@ struct channel_struct {
int blocking;
};
struct agent_struct {
struct socket *sock;
STRING *ident;
unsigned int count;
};
struct ssh_session {
struct error_struct error;
struct socket *socket;
@ -337,6 +343,7 @@ struct ssh_session {
int maxchannel;
int exec_channel_opened; /* version 1 only. more
info in channels1.c */
AGENT *agent; /* ssh agent */
/* keyb interactive data */
struct ssh_kbdint *kbdint;
@ -417,6 +424,34 @@ struct ssh_message {
struct ssh_channel_request channel_request;
};
/* agent.c */
/**
* @brief Create a new ssh agent structure.
*
* @return An allocated ssh agent structure or NULL on error.
*/
struct agent_struct *agent_new(struct ssh_session *session);
void agent_close(struct agent_struct *agent);
/**
* @brief Free an allocated ssh agent structure.
*
* @param agent The ssh agent structure to free.
*/
void agent_free(struct agent_struct *agent);
#ifndef _WIN32
/**
* @brief Check if the ssh agent is running.
*
* @param session The ssh session to check for the agent.
*
* @return 1 if it is running, 0 if not.
*/
int agent_running(struct ssh_session *session);
int agent_ident_count(struct ssh_session *session);
#endif
/* socket.c */
struct socket;
@ -425,6 +460,9 @@ struct socket *ssh_socket_new(SSH_SESSION *session);
void ssh_socket_free(struct socket *s);
void ssh_socket_set_fd(struct socket *s, socket_t fd);
socket_t ssh_socket_get_fd(struct socket *s);
#ifndef _WIN32
int ssh_socket_unix(struct socket *s, const char *path);
#endif
void ssh_socket_close(struct socket *s);
int ssh_socket_read(struct socket *s, void *buffer, int len);
int ssh_socket_write(struct socket *s,const void *buffer, int len);
@ -637,6 +675,9 @@ int ssh_handle_packets(SSH_SESSION *session);
#define enter_function() _enter_function(session)
#define leave_function() _leave_function(session)
/** Free memory space */
#define SAFE_FREE(x) do { if ((x) != NULL) {free(x); x=NULL;} } while(0)
/** Zero a structure */
#define ZERO_STRUCT(x) memset((char *)&(x), 0, sizeof(x))

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@ -1,6 +1,6 @@
lib_LTLIBRARIES = libssh.la
libssh_la_SOURCES = auth1.c auth.c base64.c buffer.c \
libssh_la_SOURCES = agent.c auth1.c auth.c base64.c buffer.c \
channels1.c channels.c client.c connect.c \
crc32.c crypt.c dh.c error.c gcrypt_missing.c \
gzip.c init.c kex.c keyfiles.c \

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@ -432,6 +432,18 @@ int ssh_userauth_autopubkey(SSH_SESSION *session, const char *passphrase) {
leave_function();
return err;
}
/* try ssh-agent keys first */
#ifndef _WIN32
#if 0
if (agent_running(session)) {
ssh_say(1, "SSH Agent is running\n");
count = agent_ident_count(session);
ssh_say(1, "SSH Agent has %d key(s)\n", count);
}
#endif
#endif
if(session->options->identity){
ssh_say(2,"Trying identity file %s\n",session->options->identity);
keys_path[0]=session->options->identity;

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@ -48,6 +48,7 @@ SSH_SESSION *ssh_new() {
session->log_indent=0;
session->out_buffer=buffer_new();
session->in_buffer=buffer_new();
session->agent=agent_new(session);
return session;
}
@ -75,6 +76,8 @@ void ssh_cleanup(SSH_SESSION *session){
// delete all channels
while(session->channels)
channel_free(session->channels);
if (session->agent)
agent_free(session->agent);
if(session->client_kex.methods)
for(i=0;i<10;i++)
if(session->client_kex.methods[i])

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@ -27,8 +27,10 @@
#ifdef _WIN32
#include <winsock2.h>
#else
#include <fcntl.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/un.h>
#endif
#include "libssh/priv.h"
@ -104,6 +106,35 @@ void ssh_socket_free(struct socket *s){
free(s);
}
#ifndef _WIN32
int ssh_socket_unix(struct socket *s, const char *path) {
struct sockaddr_un sunaddr;
sunaddr.sun_family = AF_UNIX;
snprintf(sunaddr.sun_path, sizeof(sunaddr.sun_path), "%s", path);
s->fd = socket(AF_UNIX, SOCK_STREAM, 0);
if (s->fd < 0) {
return -1;
}
if (fcntl(s->fd, F_SETFD, 1) == -1) {
close(s->fd);
s->fd = -1;
return -1;
}
if (connect(s->fd, (struct sockaddr *) &sunaddr,
sizeof(sunaddr)) < 0) {
close(s->fd);
s->fd = -1;
return -1;
}
return 0;
}
#endif
/* \internal
* \brief closes a socket
*/