Deleted obsolete documentation draft
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The new libssh 0.2 API
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----------------------
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Version 1
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A. Introduction
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---------------
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With the time from the first release of libssh, I have received lots of
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comments about the current API. Myself, I found it quite limiting when doing
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my first libssh-server drafts. Thus, I am moving to a stronger API.
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This API must still be simple. I am not introducing complex changes. An API
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well designed must hide the implementation details. Implementation can change
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easily within bugfixes - but API cannot change each release.
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To the people already using libssh 0.11 : sorry. Once I have the complete API
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redesigned, I will write a migration paper. It won't be too hard normally.
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Here are the things that were lacking in the previous API and *must* change:
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* A non-blocking mode connection type
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* Functions to relegate File descriptor listening to Calling functions and to
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the programmer. (I'll explain later).
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* Along with that, good buffering system (well, it's not an API but).
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* Leave the "functions returns a pointer when it works and NULL when it does
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not work". It gives serious problems to implement bindings (A C++
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constructor should not fail and should not depend on a network thing
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* Make the Session structure an abstract structure that can work with both
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client and *servers*. That mean we should have a Server object which listen
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to clients on a bound port, does the different handshakes and return a
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session.
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Since C is not per se an Object language, I won't use inheritance between
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objects.
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* This same server thing must provide the reverse capabilities than the
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client. That is, accept the handshake, in a nonblocking way. Accept channel
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requests, or send them to the controller program.
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* Support for program forking : Imagine you have a Ssh server object. You
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accept a connection and receive a session, then you receive a channel. You
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may want to keep the good old days fork() tricks. Libssh will give a way to
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destroy handlers from sessions which belong to an other process without
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disturbing the session.
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* So often I received the comment back saying that it was not clear why a
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session or a channel was terminated. This is over.
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* And of course I received lot of mails about the fact I'm doing namespace
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polution. this will be resolved this time.
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So, please read this draft not as a formal documentation but like a roadmap of
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things that each kind of object must do.
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B. Description of objects and functions
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Initialization and finalization
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Initialization is for now called automatically, so you don't have to take care
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of that.
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As for finalization, we need to finalize the underlying cryptographic library
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(either OpenSSL or libgcrypt). Be sure that you call ssh_finalize when this
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library won't be used anymore, even by other libraries (i.e. if you use libssh
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and another library that uses OpenSSL, call ssh_finalize when any function of
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both these libraries won't be called).
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If you trust your operating system to clean up the mess after a process
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terminates, you can skip this call.
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Options structure
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~~~~~~~~~~~~~~~~~
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struct ssh_options *ssh_options_new()
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ssh_options_getopt(options, *argc, argv)
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ssh_options_copy(options)
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char ** ssh_options_get_supported_algos(options,type)
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returns a list of the algos supported by libssh, type being one of
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SSH_HOSTKEYS, SSH_KEX, SSH_CRYPT, SSH_MAC, SSH_COMP, SSH_LANG
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ssh_options_set_wanted_algos(options,type, char *list)
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list being comma-separated list of algos, and type being the upper constants
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but with _C_S or _S_V added to them.
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ssh_options_set_port(options, port)
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ssh_options_set_host(options, host)
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ssh_options_set_fd(options, fd)
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ssh_options_set_bind(options, bindaddr, port)
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this options sets the address to bind for a client *or* a server. a port of
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zero means whatever port is free (what most clients want).
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ssh_options_set_username(options, username)
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ssh_options_set_connect_timeout(options, seconds, usec)
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ssh_options_set_ssh_dir(options, dir)
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ssh_options_set_known_hosts_file(options, file)
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ssh_options_set_identity(options, file)
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ssh_options_set_banner(options, banner)
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ssh_options_allow_ssh1(options, bool allow)
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ssh_options_allow_ssh2(options, bool allow)
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options_set_status_callback has moved into ssh_* functions.
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ssh_session Structure
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~~~~~~~~~~~~~~~~~~~~~
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This session structure represents a ssh socket to a server *or* a client.
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ssh_session *ssh_new()
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ssh_set_options(ssh_session,ssh_options)
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ssh_connect(session);
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it will return some status describing at which point of the connection it is,
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or an error code. If the connection method is non-blocking, the function
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will be called more than once, though the return value SSH_AGAIN.
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ssh_set_blocking(session, bool blocking)
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set blocking mode or non blocking mode.
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ssh_get_fd(session)
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get the currently used connection file descriptor or equivalent (windows)
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ssh_set_fd_toread(session)
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ssh_set_fd_towrite(session)
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ssh_set_fd_except(session)
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Serve to notify the library that data is actualy available to be read on the
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file descriptor socket. why ? because on most platforms select can't be done
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twice on the same socket when the first reported data to read or to write
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ssh_get_status(session)
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Returns the current status bitmask : connection Open or closed, data
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pending to read or not (even if connection closed), connection closed on
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error or on an exit message
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ssh_get_disconnect_message(session)
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Returns the connection disconnect error/exit message
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ssh_get_pubkey_hash(session, hash)
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get the public key hash from the server.
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ssh_is_server_known(session)
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ssh_write_knownhost(session)
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these 2 functions will be kept
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ssh_disconnect(session)
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standard disconnect
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ssh_disconnect_error(session,error code, message)
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disconnect with a message
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ssh_set_username(session)
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set the user name to log in
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ssh_userauth_* functions will be kept as they are now, excepted the fact that
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the username field will disapear.
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the public key mechanism may get some more functions, like retrieving a public
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key from a private key and authenticating without a public key.
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ssh_get_issue_banner(session)
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get the issue banner from the server, that is the welcome message.
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ssh_silent_free(session)
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This function silently free all data structures used by the session and
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closes the socket. It may be used for instance when the process forked and
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doesn't want to keep track of this session. This is obviously not possible to
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do with separate channels.
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The channel_struct structure
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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The channels will change a bit. the constructor thing will change, and the way
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to multiplex different connections will change too. channel functions will be
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prefixed with "ssh_"
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struct channel_struct *ssh_channel_new()
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ssh_channel_open_session(channel)
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will return if the channel allocation failed or not.
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ssh_channel_open_forward(channel, ...) won't change. it will report an error if
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the channel allocation failed.
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ssh_channel_send_eof(channel)
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send EOF
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ssh_channel_close(channel)
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closes a channel but doesn't destroy it. you may read unread data still in
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the buffer. Once you closed the buffer, the other party can't send you data,
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while it could still do it if you only sent an EOF.
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ssh_channel_is_closed(channel)
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returns true if the channel was closed at one of both sides. a closed chan
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may still have data to read, if you closed yourself the connection. otherwise
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(you didn't close it) the closed notification only comes when you read the
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last buffer byte, or when trying to write into the channel (the SIGPIPE-like
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behaviour).
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ssh_channel_is_eof(channel)
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reports if the other side has sent an EOF. This functions returns FALSE if
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there is still data to read. A closed channel is always EOF.
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ssh_channel_free(channel)
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completely free the channel. closes it before if it was not done.
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ssh_channel_request_env(channel, name, value)
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set an environment variable.
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ssh_channel_request_pty(channel)
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ssh_channel_request_pty_size()
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ssh_channel_change_pty_size()
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ssh_channel_request_shell()
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ssh_channel_request_exec()
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ssh_channel_request_subsystem()
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These functions won't change.
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int ssh_channel_write(channel,data, len,stderr)
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Depending on the blocking/non blocking mode of the channel, the behaviour may
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change.
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stderr is the extended buffer. It's generaly only a server->client stream.
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ssh_channel_set_blocking(bool blocking)
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int ssh_channel_read(channel, buffer, maxlen, is_stderr)
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the behaviour will be this one:
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-if the chan is in non blocking mode, it will poll what's available to read
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and return this. otherwise (nothing to read) it will return 0.
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-if the chan is blocking, it will block until at least one byte is
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available.
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ssh_channel_nonblocking disapears for the later reason.
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int channel_poll(channel, is_stderr)
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polls the network and reports the number of bytes ready to be read in the
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chan.
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ssh_session ssh_channel_get_session(channel)
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returns the session pointer associated to the channel, for simplicity
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reasons.
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int ssh_channel_select(CHANNELS *readchans, CHANNELS *writechans, CHANNELS
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*exceptchans, struct timeval *timeout)
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This function won't work the same way ssh_select did.
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I removed the custom file descriptor thing for 2 reasons:
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1- it's not windows compliant. D'ouh !
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2- most programmers won't want to depend on libssh for socket multiplexing.
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that's why i let the programmer poll the fds himself and then use
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ssh_set_fd_toread, towrite or except. Then, he may use ssh_channel_select
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with a NULL timeout to poll which channels have something to read, write or
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error report.
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Here is how it's going to work. The coder sets 3 different arrays with the
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channels he wants to select(), the last entry being a NULL pointer. The
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function will first poll them and return the chans that must be
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read/write/excepted. If nothing has this state, the function will select()
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using the timeout.
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The function will return 0 if everything is ok, SSH_TIMEOUT or SSH_EINTR if
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the select was interrupted by a signal. It is dangerous to execute any
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channel-related functions into signal handlers. they should set a flag that
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you read into your loop. this "trap" (SSH_EINTR) will permit you to catch
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them faster and make your program responsive and look fast.
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the function will return -1 if a serious problem happens.
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Error handling
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~~~~~~~~~~~~~~
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when an error happens, the programmer can get the error code and description
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with ssh_get_error(session). the creation of a failess constructor for
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ssh_session was needed for this reason.
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ssh_get_error_code(session) will return an error code into this subset:
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SSH_NO_ERROR : no error :)
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SSH_REQUEST_DENIED : you request for a functionality or a service that is not
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allowed. The session can continue.
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SSH_FATAL : Unrecoverable error. The session can't continue and you should
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disconnect the session. It includes the connection being cut without a
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disconnect() message.
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If a disconnect() message or the channel was closed, a read on such a channel
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won't produce an error. otherwise it will return -1 with a SSH_FATAL error
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code.
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Server socket binding
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~~~~~~~~~~~~~~~~~~~~~
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It is not possible to bind a socket for ssh with a SSH_SESSION type, because a
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single bound port may lead to multiple ssh connections. That's why the
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SSH_BIND structure must be created. It uses options from the SSH_OPTIONS
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structure.
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SSH_BIND *ssh_bind_new()
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creates a structure
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ssh_bind_set_options(bind, options)
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set the option structure
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int ssh_bind_listen(bind)
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bind and listen to the port. This call is not blocking. if some error
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happens, it returns -1 and the error code can be found with perror().
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ssh_bind_set_blocking(bind, bool blocking)
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should ssh_bind_accept() block or not.
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int ssh_bind_get_fd(bind)
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return the bound file descriptor, that is the listener socket. you may put it
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into a select() in your code to detect a connection attempt.
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ssh_bind_set_fd_toaccept(bind)
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say that the listener socket has a connection to accept (to avoid
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ssh_bind_accept() to do a select on it).
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SSH_SESSION *ssh_bind_accept(bind)
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return a server handle to a ssh session. if the mode is blocking, the
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function will always return a pointer to a session. if the mode is not
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blocking, the function can return NULL if there is no connection to accept.
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This SSH_SESSION handle must then pass through the functions explained above.
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*server functions *
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int ssh_accept(session)
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when a new connection is accepted, the handshake must be done. this function
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will do the banner handshake and the key exchange.
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it will return SSH_AGAIN if the session mode is non blocking, and the
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function must be called again until an error occurs or the kex is done.
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Here, I had a few choises about *how* to implement the message parsing as a
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server. There are multiple ways to do it, one being callbacks and one being
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"Message" reading, parsing and then choice going to the user to use it and
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answer. I've choosen the latter because i believe it's the stronger method.
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A ssh server can receive 30 different kind of messages having to be dealt by
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the high level routines, like channel request_shell or authentication. Having
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a callback for all of them would produce a huge kludge of callbacks, with
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no relations on when there were called etc.
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A message based parsing allows the user to filtrate the messages he's
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interested into and to use a default answer for the others. Then, the callback
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thing is still possible to handle through a simple message code/callback
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function array.
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I did not define yet what it would look like, but i'm sure there will be a
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SSH_MESSAGE (they won't have a 1/1 correspondance with ssh packets) which will
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be read through
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SSH_MESSAGE *ssh_server_read_message(session).
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with all of the non-blocking stuff in head like returning NULL if the message
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is not full.
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Then, the message can be parsed, ie
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int ssh_message_get_code(message)
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which will return SSH_MESSAGE_AUTH
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then
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int ssh_message_get_subcode(message)
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which then will returh SSH_MESSAGE_AUTH_PASSWORD or _NONE or _PUBKEY etc.
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Then, once the message was parsed, the message will have to be answered, ie
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with the generic functions like
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ssh_message_accept(message) which says 'Ok your request is accepted' or
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ssh_message_deny(message) which says 'Your request is refused'.
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There would be specific message answer functions for some kind of messages
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like the authentication one. you may want to reply that the authentication is
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Partial rather than denied, and that you still accept some kind of auths, like
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ssh_message_auth_reply(message,SSH_AUTH_PARTIAL,SSH_AUTH_PASSWORD |
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SSH_AUTH_PUBKEY | SSH_AUTH_KEYBINT);
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I won't let the user have to deal with the channels himself. When a channel is
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going to be created by the remote size, a message will come asking to open a
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channel. the programmer can either deny or accept, in which case a CHANNEL
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object will be created and returned to the programmer. then, all standard
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channel functions will run.
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C. Change log of this document
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3. Add paragraph about initalization and finalization.
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2. ssh_options_set_username finaly is kept into the options, because it can be
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set by ssh_options_getopt()
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1. first release
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D. End notes
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I think libssh must have a very simple to use, powerful and exhaustive API. It
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must have no design flaw either.
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While I got some good experience at the SSH protocol, I've never writen
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more-than-100 lines programs than use libssh and I don't really know the
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problems of the library. I'd like people who don't understand some detail into
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the API I describe here, who have comments or opinions about it to write me
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the soonest possible to limit the damages if I made something the completely
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wrong way.
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Thanks for your patience.
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